-
ULiège
- Liège, Belgium
Stars
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
Samples for CUDA Developers which demonstrates features in CUDA Toolkit
The official C++ Weekly Repository. Code samples and notes of future / past episodes will land here at various times. PR's will be accepted in some cases.
Realtime GPU Path tracer based on OpenCL and OpenGL
C++ examples for the Vulkan graphics API
📚 Collaborative cheatsheets for console commands
Extra examples to start your own gtk-fortran application (MIT license).
Modernized SPLPAK library for multidimensional least-squares cubic spline fitting
Open source implementation of a Fortran interface to Khronos OpenCL API
Developer repository for ViennaCL. Visit http://viennacl.sourceforge.net/ for the latest releases.
ogpf is Object based interface to GnuPlot from Fortran 2003, 2008 and later
Source code examples for "API without Secrets: Introduction to Vulkan" tutorial
Tutorial for the Vulkan graphics and compute API
Code repo for video tutorial series teaching Vulkan and computer graphics