Better does not mean best.
I just strive to get better.
Everyday.
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ULiège
- Liège, Belgium
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A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
The official C++ Weekly Repository. Code samples and notes of future / past episodes will land here at various times. PR's will be accepted in some cases.