An unfinished shading language written in and inspired by Rust. The goals is to have a modern alternative to languages such as GLSL and HLSL. Currently supports compute shaders and very simple constructs. Compiles to SPIR-V. Features extensive test suite and it's build from the ground up to have good error messages.
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An unfinished shading language written in and inspired by Rust.
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MichalGniadek/Coffin
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An unfinished shading language written in and inspired by Rust.