Yet another flexible picker for animators in Maya.
Youtube: https://www.youtube.com/watch?v=TJN8QXDixv8 (out of date)
- Highly customizable.
Animators can add new controls, import and combine pickers. - Image backgrounds.
Each item can represent an image, which is stored in a picker itself. - Double click selection groups.
- Custom python scripts on click.
- Selection and visibility synchronization with Maya.
This works for widgets that have a single control. - Undo support.
- Multiple pickers.
- Scalable and pannable (using alt).
- Pickers are stored in the scene.
Add picker folder to your script path and run as
import picker
picker.restoreFromMayaNode() # restore pickers from current scene or create a new one
All shapes are kept in shapes.json as SVG-path items. So you can use any SVG-path editor to draw what you need and insert it here in shape.json.
Use animschool_converter.py
script for this purpose.
Run the following.
import picker.animschool_converter
picker.animschool_converter.convertFromPkrFile("D:/somepicker.pkr")