Boat provides an environment to run Minecraft Java Edition on Android. It evolves from zhuowei's Boarwalk. Boat includes a series of Android ports of important software packages. This repository contains the Android app part of Boat. Other packages could be found in respective repositories. Please look at Components.
This app includes a very simple Minecraft launcher, only for test.
It takes time to build whole project. So it is not suggested to build whole one youself. But you may want to build and update some components. Please follow the instructions in the repositories.
This app project uses old-fashioned Eclipse Ant building system. You should copy the source code into your Android Studio project (Maybe your own Minecraft launcher app :) ).
Building instruction:
- Build OpenJDK 8 Android port (https://github.com/CosineMath/openjdk-jdk8u-aarch32-android).
- Build this app project. Note that you should copy
libboat.so
andboat.h
that other components depend on. - Build GL4ES (https://github.com/ptitSeb/gl4es) and OpenAL-soft (https://github.com/kcat/openal-soft) for Android. Instruction:
- Build LWJGL 2 port for Boat (https://github.com/CosineMath/lwjgl-boat). Need
libboat.so
andboat.h
. - Build GLFW port for Boat (https://github.com/CosineMath/glfw-boat). Need
libboat.so
andboat.h
. - Build LWJGL 3 port for Boat (https://github.com/CosineMath/lwjgl3-boat). Need GLFW port for Boat.
- OpenJDK 8 Android port.
- Boat app project.
- GL4ES.
- OpenAL-soft.
- LWJGL 2 port for Boat.
- GLFW port for Boat.
- LWJGL 3 port for Boat.
- JNDCrash
- Gson
- Commons Compress.
- XZ for Java.
- MCinaBox. A Minecraft Java Edition Launcher on Android. Using Boat to provide runtime environment.
This app project is distributed under GPL v2.0. Other components have their respective license.