Starred repositories
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
A collection of resources on modern C++
One stop solution for all Vulkan samples
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
Porting Windows Dynamic Link Libraries to Linux
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
DeviceFarmer / stf
Forked from openstf/stfControl and manage Android devices from your browser.
Control and manage Android devices from your browser.
Two-Level Segregated Fit memory allocator implementation.
The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (bdwgc, also known as bdw-gc, boehm-gc, libgc)
Mono open source ECMA CLI, C# and .NET implementation.
AddressSanitizer, ThreadSanitizer, MemorySanitizer
continuous level of detail mesh library
Pack normal and tangent vectors to a quaternion
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Vulkan Validation Layers (VVL)
Python wrapper of Android uiautomator test tool.
Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
A state-of-the-art software occlusion culling system
Implementation of a post process outline shader in ThreeJS & PlayCanvas.
The main repository for the FidelityFX SDK.
A Blender add-on to import models from google maps