Starred repositories
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
Toy Gaussian Splatting visualization in Unity
This project contains Unity samples for Meta's Presence Platform Audio SDK. The Oculus SDK and other supporting material is subject to the Oculus SDK License. Multiple licenses may apply.
Bubblewrap is a Command Line Interface (CLI) that helps developers to create a Project for an Android application that launches an existing Progressive Web App (PWAs) using a Trusted Web Activity.
Omniverse Kit Extension Template
Reinforcement Learning Environments for Omniverse Isaac Gym
A simple graphical facial landmark annotation tool
The library for web and native user interfaces.
Upper Body IK is an implementation inspired by Mathias Parger's Master thesis.
Self-hosted game stream host for Moonlight.
This repository contains utilities for loading data from Meta's datasets with hand pose annotations, computing hand tracking metrics, and visualising results of a hand tracking method.
PyTorch Implementation of POCA: Post Training Quantization of Codec Avatar (ECCV, 2024)
Oracle serverless function that transforms your Code Card into an awesome, personalized id-badge! Note: This project is a mirror of the upstream project developed and maintained by Cameron Senese a…
Goliath Dataset and Official PyTorch Implementation of RelightableHands, Relightable Gaussian Codec Avatars, and Driving-Signal Aware Full-Body Avatars.
Train universal codec avatars
Code and dataset for photorealistic Codec Avatars driven from audio
a simple zero-configuration command-line http server
Create amazing 360 and VR content using React
Blender addon for transfering shapekeys from on mesh to another one.
SakanaAI / DiscoPOP
Forked from luchris429/DiscoPOPCode for Discovering Preference Optimization Algorithms with and for Large Language Models
🌟 Curated design resources from all over the world.
📦 eCAL - enhanced Communication Abstraction Layer. A high performance publish-subscribe, client-server cross-plattform middleware.
Scripting platform, modding framework and VR support for all RE Engine games