[Game] Fix Transfer movement issue (#1131) #421
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name: Build & Unit Test | |
on: | |
push: | |
branches: [master, develop] | |
pull_request: | |
# The branches below must be a subset of the branches above | |
branches: | |
- "*" # matches every branch | |
- "*/*" # matches every branch containing a single '/' | |
jobs: | |
build: | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v3 | |
- name: Setup .NET Core | |
uses: actions/setup-dotnet@v3 | |
with: | |
dotnet-version: "9.0.x" | |
- name: Install dependencies | |
run: dotnet restore | |
- name: Build | |
run: dotnet build --configuration Release --no-restore | |
- name: Scripts Compile Net 8 | |
run: dotnet run --project AAEmu.Game/AAEmu.Game.csproj --framework net8.0 compiler-check | |
- name: Scripts Compile Net 9 | |
run: dotnet run --project AAEmu.Game/AAEmu.Game.csproj --framework net9.0 compiler-check | |
- name: Test | |
run: dotnet test --filter FullyQualifiedName!~AAEmu.IntegrationTests /p:CollectCoverage=true /p:CoverletOutput=TestResults/ /p:CoverletOutputFormat=lcov | |
- name: Coveralls GitHub Action | |
uses: coverallsapp/github-action@master | |
with: | |
github-token: ${{ secrets.GITHUB_TOKEN }} | |
path-to-lcov: ./AAEmu.UnitTests/TestResults/coverage.net9.0.info |