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Issues list

How to get rid of NRI initialization warnings question More a question, rather than an issue
#85 by StudenteChamp2 was closed Nov 20, 2024 updated Nov 20, 2024
Unable to get proper output from NRD question More a question, rather than an issue
#86 by StudenteChamp2 was closed Nov 20, 2024 updated Nov 20, 2024
How to properly create an NrdIntegrationTexture given a ID3D12Resource? question More a question, rather than an issue
#84 by StudenteChamp2 was closed Oct 9, 2024 updated Oct 9, 2024
Understanding some of the NRD denoiser inputs question More a question, rather than an issue
#82 by StudenteChamp2 was closed Oct 9, 2024 updated Oct 9, 2024
Is NRD limited to 16 bits float textures? question More a question, rather than an issue
#83 by StudenteChamp2 was closed Oct 9, 2024 updated Oct 9, 2024
Refraction denoising question More a question, rather than an issue
#79 by nyorain was closed Sep 8, 2024 updated Sep 8, 2024
Which NRI version to use with current NRD master branch? question More a question, rather than an issue
#81 by StudenteChamp2 was closed Sep 8, 2024 updated Sep 8, 2024
Checkerboard code in PrePass question More a question, rather than an issue
#76 by ZhuChasel was closed Jul 25, 2024 updated Jul 25, 2024
[Q] RELAX: "historyLength" in History Clamping
#77 by k-payl was closed Jul 15, 2024 updated Jul 15, 2024
[ReLAX] Is there any way to turn PSR off for specular reflection?
#78 by ZeusYang was closed Jul 15, 2024 updated Jul 15, 2024
[Reblur] Occlusion/hit distance confusion
#74 by nyorain was closed Apr 20, 2024 updated Apr 20, 2024
[REBLUR] Laggy reflections
#52 by xardas110 was closed Dec 27, 2023 updated Dec 27, 2023
[RFE] Writing documentation that is useful outside the C++ ecosystem
#49 by trsh was closed Dec 27, 2023 updated Dec 27, 2023
Clarify how IN_BASECOLOR_METALNESS is used
#71 by ch45er was closed Dec 27, 2023 updated Dec 27, 2023
Unconditional modification of CMAKE_MSVC_RUNTIME_LIBRARY
#72 by ch45er was closed Dec 27, 2023 updated Dec 27, 2023
Consider adding Identifier member to DispatchDesc
#73 by ch45er was closed Dec 27, 2023 updated Dec 27, 2023
Octo-packed normal vector input ranges wrong
#68 by Neo-Zhixing was closed Sep 21, 2023 updated Sep 21, 2023
Mistake in documentation of SIGMA_SHADOW?
#69 by Nielsbishere was closed Sep 21, 2023 updated Sep 21, 2023
Can't compile vs2022 and vulkan sdk 1.3.231
#61 by Clog41200 was closed Sep 21, 2023 updated Sep 21, 2023
What needs to be changed for NRD 4.2.X to work with Portal RTX?
#67 by achtchaern was closed Aug 16, 2023 updated Aug 16, 2023
More Cmake Options for Compiling Shaders to Different Backends
#63 by Sirtsu55 was closed Jul 4, 2023 updated Jul 4, 2023
[REBLUR] Potential bug with transforming Xprev to view space
#66 by nuno-cardoso was closed Jun 14, 2023 updated Jun 19, 2023
Specular reflections for pure mirrors
#62 by h-mathias was closed May 22, 2023 updated May 22, 2023
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