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color in the conpictolvl.py file are BGR but in this file they will be listed as RGB
Wall Markers are in Black (#000000)
Obstacle Markers are Blue (#0000ff)
Player Spawn Markers are Green (#21a011)
Player Finish Markers are Red (#ff0000)
Coin Markers are Yellow (#ffff00)
the collorcoded maps need to be provided in a compressionless format like .tif (uncompressed) or bmp