Addon/fixes for Assassin's Creed Unity 1.5.0
A small mod that aims to fix some of the annoying things about Assassin's Creed Unity.
- Enter windows by pressing R like in Assassin's Creed Syndicate (when climbing walls)
- More reliable "Breakfall" (Hold ParkourDown/Interact (E) to Catch Ledge when in uncontrolled freefall)
- Can drop bombs in more situations (while hanging on a wall, during a jump etc.)
- No more imaginary bomb throws
- Wider FOV when aiming bombs and the Guillotine Gun, zoom can be adjusted by pressing Right Mouse Button
- Select Bombs Equipment Type by scrolling the Mouse Wheel
- Arno is not forced to pull out the melee weapon while Disguise is active
- Autowalk and Slow Walk
- Less "sticky" Take Cover/Leave Cover
- Easier turn on horizontal swings
- Can aim bombs while sitting on perches
- Slightly more responsive Crouch button
- Some other minor things
- Use the Head of Saint Denis outside missions (Thanks Jinouga on YouTube for the idea https://www.youtube.com/@jinouga-assassinscreedmodd3155)
- Unbreakable Disguise
Assassin's Creed Unity 1.5.0. Specifically the Steam version, I think. Any other version will most likely crash when mod is injected.
Place ACUFixes.dll
and ACUFixesLoader.exe
into the same folder.
Start the ACUFixesLoader.exe
(might need to start the game first).
Place ACUFixes.dll
and ACUFixesLoader.exe
into the same folder.
The mod itself is in the ACUFixes.dll
. To use it, the DLL needs to be injected into the ACU.exe
process.
The Loader is supposed to do that, but it is not required (though recommended).
After injection, a transparent overlay will be visible in the top left corner (it can be disabled in the menu).
Press Insert
to open the menu, press End
to unload the mod.
There are 2 ways of loading the DLL mod:
The included ACUFixesLoader.exe
can start the ACU.exe
process (or automatically find the running process) and inject the DLL.
The Loader and the DLL need to be placed in the same folder.
The Loader opens a console window. You can make it go away automatically by setting
"automaticallyCloseConsoleWindow" : true
in acufixesloader-config.json
that will be created next to the ACUFixesLoader.exe
after the first time it is started.
If the game version is correct, there should be no problems with this method.
- Start the
ACUFixesLoader.exe
. - Done.
The Loader will try to start the game and inject the DLL. This was only tested on my PC.
- Start the
ACUFixesLoader.exe
. - The first time this is done, you'll be asked to find the
ACU.exe
file. It will be remembered on subsequent launches. - The Loader will try to start the game (I'm actually not sure if it will interact with Steam). If it succeeds, the game will start and the mod will be loaded automatically.
- Now the
ACUFixesLoader.exe
can be used to launch the game and load the mod at the same time.
Use any DLL Injector to inject the ACUFixes.dll
into a running ACU.exe
process.
Consider backing up your savegame. Also, not tested in multiplayer.