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Update to 1.16.4.0:
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Changes include:
- Reactionfire is now correctly recorded in Replay
- fixed a replay crash
- Fixed crash when administrating maps
- Fixed crash in AmmoDialog with many weapons
- Units with wait-for-attack can do immediate RF now
- increased general robustness and error handling
- wreckag objects have a much lower movemalus than before
- Added maptransformation for buildings in map editor
- mount can now collect files from different directories
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0-wiz-0 committed Mar 10, 2007
1 parent db6cca4 commit b94bdf2
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Showing 2 changed files with 31 additions and 9 deletions.
23 changes: 18 additions & 5 deletions games/asc/Makefile
Original file line number Diff line number Diff line change
@@ -1,8 +1,7 @@
# $NetBSD: Makefile,v 1.34 2006/06/12 16:28:07 wiz Exp $
# $NetBSD: Makefile,v 1.35 2007/03/10 17:08:18 wiz Exp $

DISTNAME= asc-source+music-1.16.3.0
PKGNAME= ${DISTNAME:S/-source+music//}
PKGREVISION= 3
DISTNAME= asc-source-1.16.4.0
PKGNAME= ${DISTNAME:S/-source//}
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=asc-hq/}
EXTRACT_SUFX= .tar.bz2
Expand All @@ -11,17 +10,31 @@ MAINTAINER= [email protected]
HOMEPAGE= http://www.asc-hq.org/
COMMENT= Turn based strategy game

DIST_SUBDIR= asc
DISTFILES= ${DISTNAME}${EXTRACT_SUFX} frontiers.mp3 \
machine_wars.mp3 time_to_strike.mp3
.for file in frontiers.mp3 machine_wars.mp3 time_to_strike.mp3
SITES.${file}= http://asc-hq.org/
.endfor
WRKSRC= ${WRKDIR}/${PKGNAME_NOREV}
USE_LANGUAGES= c c++
USE_LIBTOOL= yes
USE_PKGLOCALEDIR= yes
USE_TOOLS+= gmake pkg-config
USE_TOOLS+= gmake perl:build pkg-config
REPLACE_PERL= checkfordata.pl
GNU_CONFIGURE= yes
CPPFLAGS.NetBSD+= -D_UNICODE_BROKEN_

# ../weaponguide.cpp:1205: virtual memory exhausted
UNLIMIT_RESOURCES= datasize

post-extract:
mv ${WRKDIR}/*.mp3 ${WRKSRC}/data/music

# bug in 1.16.4.0, remove on update
post-install:
${INSTALL_DATA} ${WRKSRC}/data/asc.gfx ${PREFIX}/share/games/asc

.include "../../archivers/bzip2/buildlink3.mk"
.include "../../audio/SDL_mixer/buildlink3.mk"
.include "../../audio/libvorbis/buildlink3.mk"
Expand Down
17 changes: 13 additions & 4 deletions games/asc/distinfo
Original file line number Diff line number Diff line change
@@ -1,5 +1,14 @@
$NetBSD: distinfo,v 1.8 2006/01/24 07:33:34 wiz Exp $
$NetBSD: distinfo,v 1.9 2007/03/10 17:08:18 wiz Exp $

SHA1 (asc-source+music-1.16.3.0.tar.bz2) = d239a27350c75aa52f2d52591803eb66bb8cd6dd
RMD160 (asc-source+music-1.16.3.0.tar.bz2) = 3049adab9e968b959be8e7fd891d02ca7c6cdbf7
Size (asc-source+music-1.16.3.0.tar.bz2) = 18859902 bytes
SHA1 (asc/asc-source-1.16.4.0.tar.bz2) = 338081823943e08848325e6f2126e5c533517ae9
RMD160 (asc/asc-source-1.16.4.0.tar.bz2) = a4de675628875cc36f30b39d1fb1ef3ac879e369
Size (asc/asc-source-1.16.4.0.tar.bz2) = 11730677 bytes
SHA1 (asc/frontiers.mp3) = 7c6753fb5fe5e498fa780271da0a302c0619a1ca
RMD160 (asc/frontiers.mp3) = 4d2ec2ff647ef6ef66a2264465b86451bbba64f5
Size (asc/frontiers.mp3) = 4407769 bytes
SHA1 (asc/machine_wars.mp3) = d05e92b46ae0e90d9f3b38ce9c4b41bde599a02e
RMD160 (asc/machine_wars.mp3) = 192b2a4f20676cd1ce3145df08997d9793ea373f
Size (asc/machine_wars.mp3) = 2905989 bytes
SHA1 (asc/time_to_strike.mp3) = 76abf03155d9a21584f30c20370db0a93449c78a
RMD160 (asc/time_to_strike.mp3) = a402a00e490f7aca0871b52165d63f3bde3b3bff
Size (asc/time_to_strike.mp3) = 3242969 bytes

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