Tiny 2D Rig Tools is an addon for Blender that assists in the create and Rigging for 2-D Cut-Out style characters with Grease Pencil Objects. A demo of a pre-release version of this addon can be seen at https://www.youtube.com/watch?v=sQ_ZPXVrPsQ
- Generate a Basic Human Armature
- Automatically Create IKs with Drivers
- Add Custom Time Offset Properties to control Mouth/Hand Drawings
- Use 'Turn-Around' to offset Bone Locations in sync with Time Offset
- Control Panel to Animate Characters
create_armature.mp4
- Open 'Editor' Side Panel
- Use the 'Create Armature' Operator
- Align bones to your character
- Select a bone to set as your 'Property Bone'
- Use Intilize Rig to setup drivers to control rig via 'Control' Panel
create_time_offset.mp4
- Follow Generate New Rig Proceedure
- Under 'Rig Properties' select Add Custom Property to creae a new Driver Source
- Under 'Rig Grease Pencil' select 'Add Time Offset with Driver' and select a Property to Drive it
create_turnaround.mp4
- During 'Initilize Rig' ensure Turnaround is Enabled
- Under Turnaround Editor select
Edit Turnaround Action
- Set the position of some bones per frame of turnaround (within turnaround length)
- Select
Edit Turnaround Action
again to close editor - Use
Add OFfset to Selected Bone
to offset bone's location with turnaround information - Under Rig Control use Pose and Pose Head to change turnaround position
control_time_offset.mp4
- Find your User Properties listed at the top
- Adjust property like 'Mouth' to change Iime Offset Position
control_turnaround.mp4
- Set a new POST to adjust Body and HEad
- Use HEAD POSE to adjust just the head
control_ik_flip.mp4
- Use FLIP Icon to enable IK Pole Flipping
- IK Pole Flip will enable a transoform modifier on the Pole to adjust it's location
control_bake_ik.mp4
- Set IK to desired ocation
- Use Disable IK Button to Bake the exact location to FK
- FK adjustments can now be made
NOTE: Switching back from IK to FK will give inaccurate result as show in above demo
control_limb_chain_nudge.mp4
- Use '- Back' to move limb chain behind character
- use '+ Forward' to move limb chain infront of character
control_hands.mp4
- Use 'ARROW' to Nudge hand infront on Limb Chain
- Select a Hand Time Offset integer to change hand pose
- Use the 'MIRROR' icon to Flip the Drawing