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A Total-conversion-mod for the DarkPlaces engine all about mecha combat. See website for more info:
Powerful, pliable pixel perfection. An advanced Hugo theme.
A workaround for GPL software that wants to use the Steamworks SDK.
Nickrrau / wren
Forked from wren-lang/wrenThe Wren Programming Language. Wren is a small, fast, class-based concurrent scripting language.
Nickrrau / Unvanquished
Forked from Unvanquished/UnvanquishedAn FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)
Dev repo for @zig-gamedev libs and sample applications
A fast entity component system (ECS) for C & C++
Tooll 3 is an open source software to create realtime motion graphics.
Voxel Plugin Legacy for Unreal Engine
UE4 and Unity plugin to automatically add rubble in the nooks and crannies of your scene
Unreal Engine 5 plugin component for rendering runtime generated content.
A plugin for Unreal Engine 4 to expose simple controls for managing load screens.
ProjectBorealis / GenericGraph
Forked from jinyuliao/GenericGraphGeneric graph data structure plugin for ue4
SAM: Software Automatic Mouth (Ported from https://github.com/vidarh/SAM)
An accurate port of the default Visual Studio Code Dark+ theme for Emacs
Scalable Distributed Game Server Engine with Hot Swapping in Golang
Embed static files in Go binaries (replacement for gobuffalo/packr)
⚡️ Express inspired web framework written in Go
🌐 Interact with browser from Go. Manually crafted WebAPI interoperation library.
❄️ Elsa is a minimal runtime for JavaScript and TypeScript written in Go
a node.js plugin to integrate nw.js/electron games with steamworks