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Updated NEXT libs and docs
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lannymcnie committed Sep 14, 2017
1 parent 5e63e87 commit d480106
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Showing 9 changed files with 11 additions and 11 deletions.
2 changes: 1 addition & 1 deletion VERSIONS.txt
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@@ -1,4 +1,4 @@
Version NEXT [Not Released]
Version 1.0.0 (September 14, 2017)
****************************************************************************************************
CRITICAL (may break existing content):
- significant WebGL updates:
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2 changes: 1 addition & 1 deletion _assets/libs/preloadjs-NEXT.min.js

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2 changes: 1 addition & 1 deletion _assets/libs/soundjs-NEXT.min.js

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2 changes: 1 addition & 1 deletion _assets/libs/tweenjs-NEXT.min.js

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4 changes: 2 additions & 2 deletions bower.json
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@@ -1,6 +1,6 @@
{
"name": "EaselJS",
"version": "0.8.2",
"version": "1.0.0",
"homepage": "https://github.com/CreateJS/EaselJS",
"authors": [
"gskinner",
Expand All @@ -9,7 +9,7 @@
"wdamien"
],
"description": "The Easel Javascript library provides a full, hierarchical display list, a core interaction model, and helper classes to make working with the HTML5 Canvas element much easier. Part of the CreateJS suite of libraries.",
"main": "lib/easeljs-0.8.2.combined.js",
"main": "lib/easeljs-1.0.0.combined.js",
"keywords": [
"easeljs",
"html5",
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2 changes: 1 addition & 1 deletion build/package.json
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{
"name": "EaselJS",
"version": "0.8.2",
"version": "1.0.0",
"description": "EaselJS Docs",
"url": "http://www.createjs.com/easeljs",
"logo": "assets/docs-icon-EaselJS.png",
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4 changes: 2 additions & 2 deletions lib/easeljs-NEXT.combined.js
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Expand Up @@ -10292,7 +10292,7 @@ this.createjs = this.createjs||{};
insert += "} else if (indexPicker <= "+ i +".5) { color = texture2D(uSampler["+ i +"], vTextureCoord);";
}
str = str.replace(/{{alternates}}/g, insert);
str = str.replace(/{{fragColor}}/g, this._premultiply ? StageGL.REGULAR_FRAG_COLOR_NORMAL : StageGL.REGULAR_FRAG_COLOR_PREMULTIPLY);
str = str.replace(/{{fragColor}}/g, this._premultiply ? StageGL.REGULAR_FRAG_COLOR_PREMULTIPLY : StageGL.REGULAR_FRAG_COLOR_NORMAL);

// actually compile the shader
var shader = gl.createShader(type);
Expand Down Expand Up @@ -16645,6 +16645,6 @@ this.createjs = this.createjs || {};
* @type String
* @static
**/
s.buildDate = /*=date*/"Mon, 17 Jul 2017 17:06:39 GMT"; // injected by build process
s.buildDate = /*=date*/"Thu, 14 Sep 2017 22:19:48 GMT"; // injected by build process

})();
4 changes: 2 additions & 2 deletions lib/easeljs-NEXT.min.js

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