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Showing results

3D Reconstruction for all

Rust 1,426 53 Updated Feb 25, 2025

The unity demo of kernel foveated rendering.

ShaderLab 19 5 Updated Apr 26, 2019

Unity sample project: Direct mesh data access from compute shaders

C# 126 11 Updated Aug 11, 2024

Unity sample project with Lucas-Kanade optical flow estimation

C# 57 4 Updated Feb 3, 2025

VR version of Aras' Toy 3D Gaussian Splatting project

C# 48 5 Updated Dec 19, 2023

Mesh triangle reduction using quadrics

C 1,543 242 Updated Jul 28, 2024

Minify and obfuscate GLSL or HLSL code

GLSL 479 37 Updated Feb 10, 2025

State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.

Cuda 306 12 Updated Dec 14, 2024

A nearly complete collection of prefix sum algorithms implemented in CUDA, D3D12, Unity and WGPU. Theoretically portable to all wave/warp/subgroup sizes.

C++ 118 7 Updated Jan 29, 2025

Real-Time Rendering Framework

C++ 2,790 513 Updated Jan 7, 2025

C++ unsigned 256 bit integer type

C++ 176 45 Updated Jan 7, 2025

A library of C++ coroutine abstractions for the coroutines TS

C++ 381 57 Updated Dec 4, 2024

Accompanying source code to "Fast Multi-View Rendering for Real-Time Applications" (EGPGV 2020 Paper)

C++ 13 2 Updated Jul 31, 2022

Compressed numerical arrays that support high-speed random access

C++ 788 162 Updated Feb 12, 2025
Python 785 149 Updated Mar 23, 2023

C++ Headers for Unity Native Plugins

C++ 16 4 Updated Sep 1, 2020

CUDA accelerated rasterization of gaussian splatting

Python 2,617 362 Updated Feb 24, 2025

Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"

Python 193 11 Updated May 24, 2024

A simple C++ MIDI library

C++ 2 1 Updated Feb 12, 2015

Procedural music generation in C++

C++ 3 4 Updated Feb 13, 2015

🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)

C# 1,336 168 Updated Feb 7, 2025

Unity Plugin to Host WebGL. Run build locally without "Build and Run" with zero dependencies

C# 35 6 Updated Feb 8, 2025

GLSL color conversions, metrics, and other helpful functions

GLSL 25 2 Updated Jun 4, 2024

Sample benchmark demonstrating the VK_KHR_cooperative_matrix extension

C++ 78 9 Updated Jan 8, 2025

Data tables used in the Transvoxel Algorithm

C++ 55 4 Updated Nov 2, 2023

[CVPR 2024] Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data. Foundation Model for Monocular Depth Estimation

Python 7,311 559 Updated Jul 17, 2024

Mitsuba integration add-on for Blender

Python 298 38 Updated Jan 27, 2025

OpenGL Mathematics (GLM)

C++ 9,649 2,193 Updated Feb 7, 2025

Neural Factorization of Shape and Reflectance Under an Unknown Illumination

Python 442 54 Updated Apr 30, 2023
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