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Fixed grammar for being handcuffed while unconscious (tgstation#70265)
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handcuff text
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Mickyan authored Oct 4, 2022
1 parent 094a58d commit 677a933
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions code/game/objects/items/handcuffs.dm
Original file line number Diff line number Diff line change
Expand Up @@ -59,10 +59,10 @@

if(!C.handcuffed)
if(C.canBeHandcuffed())
C.visible_message(span_danger("[user] is trying to put [name] on [C]!"), \
span_userdanger("[user] is trying to put [name] on you!"))
C.visible_message(span_danger("[user] is trying to put [src] on [C]!"), \
span_userdanger("[user] is trying to put [src] on you!"))
if(C.is_blind())
to_chat(C, span_userdanger("You feel someone grab your wrists, the cold metal of [name] starting to dig into your skin!"))
to_chat(C, span_userdanger("As you feel someone grab your wrists, [src] start digging into your skin!"))
playsound(loc, cuffsound, 30, TRUE, -2)
log_combat(user, C, "attempted to handcuff")
if(do_mob(user, C, 30, timed_action_flags = IGNORE_SLOWDOWNS) && C.canBeHandcuffed())
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