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Initial support for Starfield. It is able to decompile everything, th…
…ough the syntax for locking and unlocking guards is obviously not correct.
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Original file line number | Diff line number | Diff line change |
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#pragma once | ||
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#include <cstdint> | ||
#include <vector> | ||
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#include "StringTable.hpp" | ||
#include "NamedItem.hpp" | ||
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namespace Pex { | ||
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/** | ||
* @brief Guard definition | ||
* | ||
* This class contains the names guard. | ||
* | ||
*/ | ||
class Guard : | ||
public NamedItem { | ||
public: | ||
Guard() = default; | ||
~Guard() = default; | ||
}; | ||
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typedef std::vector<Guard> Guards; | ||
} |
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