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raidemulator: Minor tweaks and >8 player support #550

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merged 1 commit into from
Jan 5, 2025

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valarnin
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Working on chaotic finally reminded me that the 8-player restriction still existed in raidemulator. Also I got tired of looking at the general Provoke/Shirk triggers while testing/debugging, so added an option to hide general triggers.

  • Remove unused map element to make space for more players
  • Add Hide General triggers checkbox
  • Remove 8-player restriction

The timeline bar at the top will still only show the first 8 players' triggers for now. I left an @TODO comment in EmulatedPartyInfo.ts for this.

Add `Hide General` triggers option
Remove 8-player restriction
@github-actions github-actions bot added needs-review Awaiting review raidemulator /ui/raidemulator module labels Dec 24, 2024
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@wexxlee wexxlee left a comment

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Tested with some alliance logs and LGTM.

@github-actions github-actions bot removed the needs-review Awaiting review label Jan 5, 2025
@valarnin valarnin merged commit 4fc0d14 into OverlayPlugin:main Jan 5, 2025
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2 participants