Parsing JSON elegantly and safely can be hard, but Freddy is here to help. Freddy is a reusable framework for parsing JSON in Swift. It has three principal benefits.
First, Freddy provides a type safe solution to parsing JSON in Swift. This means that the compiler helps you work with sending and receiving JSON in a way that helps to prevent runtime crashes.
Second, Freddy provides an idiomatic solution to JSON parsing that takes advantage of Swift's generics, enumerations, and functional features. This is all provided without the pain of having to memorize our documentation to understand our magical custom operators. Freddy does not have any of those. If you feel comfortable writing Swift (using extensions, protocols, initializers, etc.), then you will not only understand how Freddy is organized, but you will also feel comfortable using Freddy.
Third, Freddy provides great error information for mistakes that commonly occur while parsing JSON. If you subscript the JSON object with a key that is not present, you get an informative error. If your desired index is out of bounds, you get an informative error. If you try to convert a JSON value to the wrong type, you get a good error here too.
So, Freddy vs. JSON, who wins? We think it is Freddy.
This section describes Freddy's basic usage. You can find more examples on parsing data, dealing with errors, serializing JSON
instances into NSData
, and more in the Wiki. You can read the documentation to see the full API.
Consider some example JSON data:
{
"success": true,
"people": [
{
"name": "Matt Mathias",
"age": 32,
"spouse": true
},
{
"name": "Sergeant Pepper",
"age": 25,
"spouse": false
}
],
"jobs": [
"teacher",
"judge"
],
"states": {
"Georgia": [
30301,
30302,
30303
],
"Wisconsin": [
53000,
53001
]
}
}
Here is a quick example on how to parse this data using Freddy:
let data = getSomeData()
do {
let json = try JSON(data: data)
let success = try json.bool("success")
// do something with `success`
} catch {
// do something with the error
}
After we load in the data, we create an instance of JSON
, the workhorse of this framework. This allows us to access the values from the JSON data. We try
because the data
may be malformed and the parsing could generate an error. Next, we access the "success"
key by calling the bool(_:)
method on JSON
. We try
here as well because accessing the json
for the key "success"
could fail - e.g., if we had passed an unknown key. This method takes two parameters, both of which are used to define a path into the JSON
instance to find a Boolean value of interest. If a Bool
is found at the path described by "success"
, then bool(_:)
returns a Bool
. If the path does not lead to a Bool
, then an appropriate error is thrown.
With Freddy, it is possible to use a path to access elements deeper in the json structure. For example:
let data = getSomeData()
do {
let json = try JSON(data: data)
let georgiaZipCodes = try json.array("states","Georgia")
let firstPersonName = try json.string("people",0,"name")
} catch {
// do something with the error
}
In the code json.array("states","Georgia")
, the keys "states"
and "Georgia"
describe a path to the Georgia zip codes within json
.
Freddy
's parlance calls this process "subscripting" the JSON.
What is typed between the parentheses of, for example, array(_:)
is a comma-separated list of keys and indices that describe the path to a value of interest.
There can be any number of subscripts, and each subscript can be either a String
indicating a named element in the JSON, or an Int
that represents an element in an array. If there is something invalid in the path such as an index that doesn't exist in the JSON, an error will be thrown.
Now, let's look an example that parses the data into a model class:
let data = getSomeData()
do {
let json = try JSON(data: data)
let people = try json.array("people").map(Person.init)
// do something with `people`
} catch {
// do something with the error
}
Here, we are instead loading the values from the key "people"
as an array using the method array(_:)
. This method works a lot like the bool(_:)
method you saw above. It uses the path provided to the method to find an array. If the path is good, the method will return an Array
of JSON
. If the path is bad, then an appropriate error is thrown.
We can then call map
on that JSON
array. Since the Person
type conforms to JSONDecodable
, we can pass in the Person
type's initializer. This call applies an initializer that takes an instance of JSON
to each element in the array, producing an array of Person
instances.
Here is what JSONDecodable
looks like:
public protocol JSONDecodable {
init(json: JSON) throws
}
It is fairly simple protocol. All it requires is that conforming types implement an initializer that takes an instance of JSON
as its sole parameter.
To tie it all together, here is what the Person
type looks like:
public struct Person {
public let name: String
public let age: Int
public let spouse: Bool
}
extension Person: JSONDecodable {
public init(json value: JSON) throws {
name = try value.string("name")
age = try value.int("age")
spouse = try value.bool("spouse")
}
}
Person
just has a few properties. It conforms to JSONDecodable
via an extension. In the extension, we implement a throws
ing initializer that takes an instance of JSON
as its sole parameter. In the implementation, we try
three functions: 1) string(_:)
, 2) int(_:)
, and 3) bool(_:)
. Each of these works as you have seen before. The methods take in a path, which is used to find a value of a specific type within the JSON
instance passed to the initializer. Since these paths could be bad, or the requested type may not match what is actually inside of the JSON
, these methods may potentially throw an error.
Freddy's serialization support centers around the JSON.serialize()
method.
The JSON
enumeration supports conversion to NSData
directly:
let someJSON: JSON = …
let data: NSData = try someJSON.serialize()
Most of your objects aren't Freddy.JSON
objects, though.
You can serialize them to NSData
by first converting them to a
Freddy.JSON
via JSONEncodable.toJSON()
, the sole method of the
JSONEncodable
protocol, and then using serialize()
to convert
the Freddy.JSON
to NSData
:
let myObject: JSONEncodable = …
// Object -> JSON -> NSData:
let objectAsJSON: JSON = myObject.toJSON()
let data: NSData = try objectAsJSON.serialize()
// More concisely:
let dataOneLiner = try object.toJSON().serialize()
Freddy provides definitions for common Swift datatypes already.
To make your own datatypes serializable, conform them to JSONEncodable
and implement that protocol's toJSON()
method:
extension Person: JSONEncodable {
public func toJSON() -> JSON {
return .Dictionary([
"name": .String(name),
"age": .Int(age),
"spouse": .Bool(spouse)])
}
}
Freddy requires iOS 7.0, Mac OS X 10.9, watchOS 2.0, or tvOS 9.0. Linux is not yet supported.
Dynamic frameworks on iOS require a minimum deployment target of iOS 8.0. For a project targeting iOS 7, see "Submodules".
You have a few different options to install Freddy.
Add us to your Cartfile
:
github "bignerdranch/Freddy" ~> 2.1
After running carthage bootstrap
, add Freddy.framework
to the "Linked Frameworks and Libraries" panel of your application target. Read more.
Add us to your Podfile
:
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '8.0'
use_frameworks!
pod 'Freddy'
Then run pod install
.
git submodule add https://github.com/bignerdranch/Freddy.git Vendor/Freddy
- Drag
Freddy.xcodeproj
into your Xcode project. - Add
Freddy.framework
to the "Linked Frameworks and Libraries" panel of your application target.
Carthage can be used to check out dependencies and maintain Git submodule state as well.
Add us to your Package.swift
:
import PackageDescription
let package = Package(
name: "My Nerdy App",
dependencies: [
.Package(url: "https://github.com/bignerdranch/Freddy.git", majorVersion: 2),
]
)
If you would like to use Freddy with iOS 7, then you will need to copy Freddy's source files into your project. Embedded frameworks are only supported in iOS 8+. You can add Freddy as a submodule (see above), and then make sure to add the source files to your project.
It can be helpful to set breakpoints for errors when you start working with a new set of JSON.
This allows you to explore the structure of the JSON when you break.
In particular, you will likely want to set a breakpoint for Freddy
's JSON.Error
so that you can inspect what went wrong.
Here is how you can set this sort of breakpoint:
-
Go to the Breakpoint navigator
-
Click the "+" button in the bottom left corner
- Select "Add Swift Error Breakpoint"
Now you have a breakpoint that will only trigger when a Swift error is generated.
But your program will break whenever any Swift error is thrown.
What if you only want to break for Freddy
's JSON.Error
error?
You can edit the breakpoint to add a filter:
-
Right-click your new error breakpoint
-
Select Edit Breakpoint...
-
A window will appear with a text box for "Type"
-
Enter
JSON.Error
And that is pretty much it! You now have an error breakpoint that will only trigger when errors of type JSON.Error
are thrown.
Take a look at the framework's tests for further examples of usage.
The Wiki also have a lot of very useful information.