forked from Orillusion/orillusion
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
fix(renderOpt): fix poor performance in handling shadow (Orillusion#143)
fix poor performance in handling shadow add local dat.gui update contributing md improve shadow & perf stop addlight after maxlight fix point shadow not remove remove dat.gui source map
- Loading branch information
Showing
27 changed files
with
3,077 additions
and
281 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
import { GUI } from 'https://unpkg.com/[email protected]/build/dat.gui.module.js' | ||
import { GUI } from './dat.gui.module.js' | ||
|
||
/** | ||
* @internal | ||
|
@@ -32,8 +32,9 @@ class _GUIHelp { | |
return this._nullBind; | ||
let dgui = this._current ? this._current : this.gui; | ||
|
||
let tobj = {}; | ||
tobj[label] = obj[property]; | ||
let tobj = { | ||
[label] : obj[property] | ||
} | ||
dgui.add(tobj, label, c, d, e).onChange((v) => { | ||
obj[property] = v; | ||
}) | ||
|
@@ -109,7 +110,8 @@ class _GUIHelp { | |
return this._nullBind; | ||
let folder = this.folders[label]; | ||
if (folder) { | ||
this._current = this.gui.removeFolder(folder); | ||
this.gui.removeFolder(folder); | ||
this._current = null; | ||
delete this.folders[label]; | ||
} | ||
} | ||
|
This file was deleted.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,145 @@ | ||
// Type definitions for dat.GUI 0.7 | ||
// Project: https://github.com/dataarts/dat.gui | ||
// Definitions by: Satoru Kimura <https://github.com/gyohk>, ZongJing Lu <https://github.com/sonic3d>, Richard Roylance <https://github.com/rroylance>, Nahuel Scotti <https://github.com/singuerinc> | ||
// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped | ||
|
||
export as namespace dat; | ||
|
||
export interface GUIParams { | ||
/** | ||
* Handles GUI's element placement for you. | ||
* @default true | ||
*/ | ||
autoPlace?: boolean | undefined; | ||
/** | ||
* If true, starts closed. | ||
* @default false | ||
*/ | ||
closed?: boolean | undefined; | ||
/** | ||
* If true, close/open button shows on top of the GUI. | ||
* @default false | ||
*/ | ||
closeOnTop?: boolean | undefined; | ||
/** | ||
* If true, GUI is closed by the "h" keypress. | ||
* @default false | ||
*/ | ||
hideable?: boolean | undefined; | ||
/** | ||
* JSON object representing the saved state of this GUI. | ||
*/ | ||
load?: any; | ||
/** | ||
* The name of this GUI. | ||
*/ | ||
name?: string | undefined; | ||
/** | ||
* The identifier for a set of saved values. | ||
*/ | ||
preset?: string | undefined; | ||
/** | ||
* The width of GUI element. | ||
*/ | ||
width?: number | undefined; | ||
} | ||
|
||
export class GUI { | ||
static CLASS_AUTO_PLACE: string; | ||
static CLASS_AUTO_PLACE_CONTAINER: string; | ||
static CLASS_MAIN: string; | ||
static CLASS_CONTROLLER_ROW: string; | ||
static CLASS_TOO_TALL: string; | ||
static CLASS_CLOSED: string; | ||
static CLASS_CLOSE_BUTTON: string; | ||
static CLASS_CLOSE_TOP: string; | ||
static CLASS_CLOSE_BOTTOM: string; | ||
static CLASS_DRAG: string; | ||
static DEFAULT_WIDTH: number; | ||
static TEXT_CLOSED: string; | ||
static TEXT_OPEN: string; | ||
|
||
constructor(option?: GUIParams); | ||
|
||
__controllers: GUIController[]; | ||
__folders: { [folderName: string]: GUI }; | ||
domElement: HTMLElement; | ||
|
||
add<T extends object>( | ||
target: T, | ||
propName: keyof T, | ||
min?: number, | ||
max?: number, | ||
step?: number, | ||
): GUIController; | ||
add<T extends object>(target: T, propName: keyof T, status: boolean): GUIController; | ||
add<T extends object>(target: T, propName: keyof T, items: string[]): GUIController; | ||
add<T extends object>(target: T, propName: keyof T, items: number[]): GUIController; | ||
add<T extends object>(target: T, propName: keyof T, items: Object): GUIController; | ||
|
||
addColor(target: Object, propName: string): GUIController; | ||
|
||
remove(controller: GUIController): void; | ||
destroy(): void; | ||
|
||
addFolder(propName: string): GUI; | ||
removeFolder(subFolder: GUI): void; | ||
|
||
open(): void; | ||
close(): void; | ||
hide(): void; | ||
show(): void; | ||
|
||
remember(target: Object, ...additionalTargets: Object[]): void; | ||
getRoot(): GUI; | ||
|
||
getSaveObject(): Object; | ||
save(): void; | ||
saveAs(presetName: string): void; | ||
revert(gui: GUI): void; | ||
|
||
listen(controller: GUIController): void; | ||
updateDisplay(): void; | ||
|
||
// gui properties in dat/gui/GUI.js | ||
readonly parent: GUI; | ||
readonly scrollable: boolean; | ||
readonly autoPlace: boolean; | ||
preset: string; | ||
width: number; | ||
name: string; | ||
closed: boolean; | ||
readonly load: Object; | ||
useLocalStorage: boolean; | ||
} | ||
|
||
export class GUIController<T extends object = object> { | ||
domElement: HTMLElement; | ||
object: Object; | ||
property: string; | ||
|
||
constructor(object: T, property: keyof T); | ||
|
||
options(option: any): GUIController; | ||
name(name: string): GUIController; | ||
|
||
listen(): GUIController; | ||
remove(): GUIController; | ||
|
||
onChange(fnc: (value?: any) => void): GUIController; | ||
onFinishChange(fnc: (value?: any) => void): GUIController; | ||
|
||
setValue(value: any): GUIController; | ||
getValue(): any; | ||
|
||
updateDisplay(): GUIController; | ||
isModified(): boolean; | ||
|
||
// NumberController | ||
min(n: number): GUIController; | ||
max(n: number): GUIController; | ||
step(n: number): GUIController; | ||
|
||
// FunctionController | ||
fire(): GUIController; | ||
} |
Oops, something went wrong.