Represents a character that have a mesh, collision, and built-in movement logic
public class Character : UnrealEngine.Framework.Pawn
Inheritance System.Object 🡒 Actor 🡒 Pawn 🡒 Character
Represents a character that have a mesh, collision, and built-in movement logic
public class Character : UnrealEngine.Framework.Pawn
Inheritance System.Object 🡒 Actor 🡒 Pawn 🡒 Character