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connect-phonegap Build Status

Connect middleware to serve a PhoneGap app.

Examples

Standalone

var phonegap = require('connect-phonegap');
phonegap.listen();

Express

var phonegap = require('connect-phonegap'),
    express = require('express'),
    app = express();

app.use(phonegap());
app.listen(3000);

Connect

var phonegap = require('connect-phonegap'),
    connect = require('connect'),
    app = connect();

app.use(phonegap());
app.listen(3000);

HTTP

var phonegap = require('connect-phonegap'),
    http = require('http');

var server = http.createServer(phonegap());
server.listen(3000);

API

var phonegap = require('connect-phonegap');

phonegap()

Options:

  • [options] {Object}
  • [autoreload] {Boolean} toggle AutoReload watch (default: true).
  • [localtunnel] {Boolean} toggle localtunnel (default: false).

Events:

  • error is emitted when an error occurs.
  • log is emitted with log info.

Return:

  • {Function} request listener that can be provided to http.Server or used as connect middleware.

Example:

var phonegap = require('connect-phonegap')(),
    middleware = phonegap();

// subscribe to events
middleware.on('log', function() {
    console.log.apply(this, arguments);
});

// use as middleware
app.use(middleware);

// or

// use as request listener
http.createServer(middleware).listen(3000);

phonegap.listen(options, [callback])

phonegap.serve(options, [callback])

Creates a local server to serve up the project. The intended receiver is the PhoneGap App but any browser can consume the content.

Options:

  • [options]
    • [port] {Number} to listen on (Default: 3000).
    • all options available to phonegap() middleware.

Events:

  • complete is triggered when server starts. - data {Object}
    • server {http.Server} is the server running.
    • address {String} is the server address.
    • port {Number} is the server port.
  • error trigger when there is an error with the server or request.
    • e {Error} is null unless there is an error.
  • all events available to phonegap() middleware.
  • all events available to http.Server

Return:

  • {http.Server} instance that is also an event emitter.

Example:

phonegap.listen()
        .on('complete', function(data) {
            // server is now running
        })
        .on('error', function(e) {
            // an error occured
        });

phonegap.create(options)

The project is created from the same app template used by the PhoneGap CLI and Cordova CLI. When a template does not exist, it is fetched and saved in the common directory:

~/.cordova/lib/www/phonegap/VERSION/

Options:

  • options {Object}
    • path {String} is the path to create the project.
    • version {String} defines the PhoneGap app version.

Events:

  • progress emits state while downloading the app template.
    • state {Object} with received, total, and percentage.
  • error emitted when an error occurs.
    • e {Error}
  • complete emits when the project has been created.
    • data {Object} is indentical to the input options.

Example:

phonegap.create({
    path: 'path/to/app',
    version: '3.3.0'
})
.on('progress', function(state) {
    // only emitted when downloading a template.
    // state values are only defined when response supports
    // content-length header.
    if (state.percentage) {
        console.log('downloaded: ' + state.percentage + '%');
    }
})
.on('error', function(e) {
    // handle error
    console.log('error:', e);
})
.on('complete', function(data) {
    // data.path is the app path
    console.log('created project at: ' + data.path);
});

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Stream a PhoneGap app to any device.

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