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Build cross-platform desktop apps with JavaScript, HTML, and CSS
Godot Engine – Multi-platform 2D and 3D game engine
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
Productive, portable, and performant GPU programming in Python.
Emscripten: An LLVM-to-WebAssembly Compiler
A brief computer graphics / rendering course
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Microsoft Cognitive Toolkit (CNTK), an open source deep-learning toolkit
Google's common Java, C++ and JavaScript library for parsing, formatting, and validating international phone numbers.
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
Convert HTML to PDF using Webkit (QtWebKit)
World's largest Contributor driven code dataset | Used in Quark Search Engine, @OpenGenus IQ, OpenGenus Visual Project
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Open3D: A Modern Library for 3D Data Processing
Automatic License Plate Recognition library
RenderDoc is a stand-alone graphics debugging tool.
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…
Bringing Characters to Life with Computer Brains in Unity
An open source VR headset with SteamVR supports for $200
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
A Non-Euclidean Rendering Engine for 3D scenes.