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Merge pull request #3 from NotoriousRebel/master
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Added Invoke-NeoLua.ps1
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byt3bl33d3r authored Feb 4, 2020
2 parents 7996d9e + 5b59f15 commit efb5913
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18 changes: 18 additions & 0 deletions Invoke-NeoLua.ps1

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3 changes: 2 additions & 1 deletion README.md
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Expand Up @@ -16,7 +16,8 @@ Toolbox containing research notes & PoC code for weaponizing .NET's DLR
| `minidump.boo` | Native Boolang script to dump memory using `MiniDumpWriteDump` |
| `shellcode.boo`| Native Boolang script that executes shellcode. Currently contains 3 diffrent techniques (QueueUserAPC, CreateThread/WaitForSingleObject, WriteProcessMemory/CreateRemoteThread) |
| `Invoke-SSharp.ps1` | Executes [SSharp](https://github.com/PetroProtsyk/SSharp) from an embedded compiler within PowerShell. Compilation does not call csc.exe
| `Invoke-Boolang.ps1` | Executes Boo code from an embedded compile. It also provides workarounds for some bugs I discovered when the Boolang compiler get's embedded within PowerShell.
| `Invoke-Boolang.ps1` | Executes Boo code from an embedded compiler. It also provides workarounds for some bugs I discovered when the Boolang compiler get's embedded within PowerShell.
| `Invoke-NeoLua.ps1` | Executes Lua code from an embedded compiler within PowerShell.

## Why?
The .NET DLR is just straight up bonkers, it allows you to do crazy things like embed freaking compilers/engines within other .NET languages (e.g PowerShell & C#) while still remaining Opsec safe & staying in memory.
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