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Fix mod backwards compatibility in Aeon weapon files (FAForever#6293)
<!-- General useful tooling: - [ScreenToGif](https://www.screentogif.com/): Free, open source screen recorder that can export to MP4. If the changes are visual, these can help you tell us exactly what the changes imply! --> <!-- Feel free to remove unused parts of this template. --> ## Description of the proposed changes <!-- A clear and concise description (or visuals) of what the changes imply. --> <!-- If it closes an issue, make sure to link the issue by using "(Closes/Fixes/Resolves) #(Issue Number)" in your pull request. --> Xtreme Wars was unable to hook the aeon weapons file because of a missing field that was not carried over in FAForever#5659. ## Testing done on the proposed changes <!-- List all relevant testing that you've done to confirm the changes work. --> The game doesn't instantly give errors when you play Aeon with Xtreme Wars enabled. ## Checklist - [x] Changes are annotated, including comments where useful - [x] Changes are documented in the changelog for the next game version
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- (#6293) Fix `CollisionBeamFile` being missing in the Aeon weapons file, which was causing large mod compatibility issues (for example with Xtreme Wars). |
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