Skip to content
View RainyCircleSoftware's full-sized avatar

Block or report RainyCircleSoftware

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Starred repositories

638 results for source starred repositories
Clear filter

Canvas Presets for Aseprite, a sprite & pixel art editor/tool

Lua 2 1 Updated Dec 8, 2022

A script that allows you to export your sprites to GameMaker Studio 2 directly from Aseprite.

Lua 1 Updated Jun 15, 2023

An Aseprite extension that allows you to export your sprite as a gif with the tags in a custom order!

Lua 17 1 Updated Jun 6, 2023

📦 Automatically export Aseprite files and import them as sprites into GameMaker

JavaScript 5 Updated Sep 8, 2023

Create pixel art programmatically. Includes DataPixels.js and Data Pixels Playground desktop application.

JavaScript 3,150 124 Updated Dec 23, 2021

Create pixel art from an image

JavaScript 1,354 207 Updated Oct 1, 2024

A 1-stage demake of Sonic 3 made with PICO-8

Lua 37 2 Updated Jun 17, 2024

Converts/translates PICO-8 style Lua syntax to standard clean Lua syntax

C# 31 4 Updated Feb 13, 2021

EmmyLua intellisense definitions for PICO-8

Lua 34 1 Updated Mar 23, 2021

🎙️🕹️ Listen to changes to your PICO-8 game's GPIO pins

JavaScript 44 2 Updated Apr 8, 2018

Entity Component System (ECS) for PICO-8 & Picotron

Lua 61 4 Updated Jul 21, 2024

Shrink (minify) Pico-8 carts, as well as other tools (e..g linting, format conversion)

Lua 100 6 Updated Nov 28, 2024

Pico-8 Code Recipes

40 5 Updated Jun 13, 2024

⚡ PICO-8 testing framework

JavaScript 42 4 Updated Mar 19, 2023

A tiny scene-entity-component library created for the PICO-8 fantasty console.

Lua 52 2 Updated Jan 5, 2019

👾 PICO-8 dependency manager

TypeScript 47 4 Updated Mar 6, 2023

Just my repository for mocking and writing down basic implementations I have been thinking about.

HTML 46 2 Updated Jul 14, 2017

Midi to PICO-8 converter

Lua 65 4 Updated Jan 17, 2020

A collection of fonts I've modified for PICO-8 programming.

111 3 Updated May 19, 2020
Python 62 4 Updated Oct 21, 2017

A tool that helps to analyse, document and alter binary files/formats (experimental).

C# 22 2 Updated Feb 22, 2019

A list of general purpose tricks and techniques for saving tokens in PICO-8.

142 8 Updated Aug 6, 2021

A Pico-8 player/emulator for console homebrew

C++ 626 52 Updated Sep 2, 2024

Tools and Python libraries for manipulating Pico-8 game files. http://www.lexaloffle.com/pico-8.php

Python 376 45 Updated Feb 3, 2024

PICO-8 implementation with SDL2/SDL1.2 and RetroArch back-ends

C++ 255 31 Updated Mar 2, 2022

A programming tool that replaces the lua code in pico-8 cartridges (p8) with the code you write in P8Coder.

C# 100 5 Updated Jul 27, 2021

Unofficial PICO-8 API with a lovely design ! ::

HTML 145 40 Updated Aug 8, 2021

tac08 is an an emulation of the runtime part of the Pico-8 fantasy console. It takes a .p8 (text format) pico-8 cart file and runs it as closely posible

C 202 21 Updated Jan 12, 2024

A PICO-8 demake of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion.

Lua 329 19 Updated Aug 26, 2024
Next