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Cleaned up references
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legoandmars committed Feb 25, 2021
1 parent b318782 commit a8d64a6
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Showing 14 changed files with 13 additions and 59 deletions.
10 changes: 4 additions & 6 deletions GorillaCosmetics/AssetLoader.cs
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using System;
using GorillaCosmetics.Data;
using GorillaCosmetics.Data.Previews;
using System;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
using System.IO;
using System.Linq;
using System.Collections;
using GorillaCosmetics.Data;
using GorillaCosmetics.Data.Previews;
using UnityEngine;

namespace GorillaCosmetics
{
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6 changes: 1 addition & 5 deletions GorillaCosmetics/Data/Behaviours/HatPreviewButton.cs
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using GorillaCosmetics.HarmonyPatches.Patches;
using GorillaCosmetics.Utils;
using System;
using System.Collections.Generic;
using System.Text;
using GorillaCosmetics.Utils;
using UnityEngine;

namespace GorillaCosmetics.Data.Behaviours
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4 changes: 0 additions & 4 deletions GorillaCosmetics/Data/Behaviours/MaterialPreviewButton.cs
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@@ -1,8 +1,4 @@
using GorillaCosmetics.Utils;
using GorillaLocomotion;
using System;
using System.Collections.Generic;
using System.Text;
using UnityEngine;

namespace GorillaCosmetics.Data.Behaviours
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@@ -1,7 +1,4 @@
using System;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
using UnityEngine;

namespace GorillaCosmetics.Data.Descriptors
{
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5 changes: 1 addition & 4 deletions GorillaCosmetics/Data/Descriptors/HatDescriptor.cs
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@@ -1,7 +1,4 @@
using System;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
using UnityEngine;

namespace GorillaCosmetics.Data.Descriptors
{
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2 changes: 0 additions & 2 deletions GorillaCosmetics/Data/GorillaHat.cs
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@@ -1,7 +1,5 @@
using GorillaCosmetics.Data.Descriptors;
using System;
using System.Collections.Generic;
using System.Text;
using UnityEngine;

namespace GorillaCosmetics.Data
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2 changes: 0 additions & 2 deletions GorillaCosmetics/Data/GorillaMaterial.cs
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@@ -1,7 +1,5 @@
using GorillaCosmetics.Data.Descriptors;
using System;
using System.Collections.Generic;
using System.Text;
using UnityEngine;

namespace GorillaCosmetics.Data
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2 changes: 1 addition & 1 deletion GorillaCosmetics/Data/Previews/HatPreview.cs
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@@ -1,6 +1,6 @@
using GorillaCosmetics.Data.Behaviours;
using UnityEngine;
using System.IO;
using UnityEngine;

namespace GorillaCosmetics.Data.Previews
{
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3 changes: 0 additions & 3 deletions GorillaCosmetics/Data/Previews/MaterialPreview.cs
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@@ -1,7 +1,4 @@
using GorillaCosmetics.Data.Behaviours;
using System;
using System.Collections.Generic;
using System.Text;
using UnityEngine;

namespace GorillaCosmetics.Data
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6 changes: 2 additions & 4 deletions GorillaCosmetics/GorillaCosmetics.cs
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@@ -1,10 +1,8 @@
using System;
using System.IO;
using BepInEx;
using BepInEx;
using BepInEx.Configuration;
using GorillaCosmetics.HarmonyPatches;
using System.IO;
using UnityEngine;
using UnityEngine.XR;

namespace GorillaCosmetics
{
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9 changes: 0 additions & 9 deletions GorillaCosmetics/GorillaCosmetics.csproj
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Expand Up @@ -17,9 +17,6 @@
<Reference Include="Assembly-CSharp">
<HintPath>..\Libs\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Photon3Unity3D">
<HintPath>..\Libs\Photon3Unity3D.dll</HintPath>
</Reference>
<Reference Include="PhotonRealtime">
<HintPath>..\Libs\PhotonRealtime.dll</HintPath>
</Reference>
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<Reference Include="UnityEngine.PhysicsModule">
<HintPath>..\Libs\UnityEngine.PhysicsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.VRModule">
<HintPath>..\Libs\UnityEngine.VRModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.XRModule">
<HintPath>..\Libs\UnityEngine.XRModule.dll</HintPath>
</Reference>
</ItemGroup>

<Target Name="PostBuild" AfterTargets="PostBuildEvent">
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7 changes: 1 addition & 6 deletions GorillaCosmetics/HarmonyPatches/Patches/HatPatch.cs
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@@ -1,10 +1,5 @@
using GorillaCosmetics.Data;
using System;
using System.Collections.Generic;
using System.Text;
using GorillaCosmetics.Utils;
using HarmonyLib;
using UnityEngine;
using GorillaCosmetics.Utils;

namespace GorillaCosmetics.HarmonyPatches.Patches
{
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6 changes: 1 addition & 5 deletions GorillaCosmetics/HarmonyPatches/Patches/MaterialPatch.cs
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@@ -1,11 +1,7 @@
using GorillaCosmetics.Data;
using System;
using System.Collections.Generic;
using System.Text;
using HarmonyLib;
using UnityEngine;
using Photon.Pun;
using GorillaCosmetics.Utils;
using HarmonyLib;

namespace GorillaCosmetics.HarmonyPatches.Patches
{
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5 changes: 1 addition & 4 deletions GorillaCosmetics/Utils/CosmeticUtils.cs
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@@ -1,7 +1,4 @@
using System;
using System.Collections.Generic;
using System.Text;
using GorillaCosmetics.Data;
using GorillaCosmetics.Data;
using UnityEngine;

namespace GorillaCosmetics.Utils
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