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  1. Srub-Squad-ZTGK-submission Srub-Squad-ZTGK-submission Public

    A video game developed in our own game engine. Submitted for ZTGK in the development category and placed as a finalist.

    C++ 4

  2. UnrealEngineSkyAtmosphere-Mirage UnrealEngineSkyAtmosphere-Mirage Public

    Forked from sebh/UnrealEngineSkyAtmosphere

    Unreal Engine Sky Atmosphere Rendering Technique with added refraction and mirage

    C++

  3. ReasonableGL ReasonableGL Public

    An OpenGL game engine. Project created at course called "Programowanie Aplikacji Graficznych" (Programming graphic applications) at Lodz University of Technology.

    C++ 1

  4. MatGraf MatGraf Public

    Project created at course called "Matematyka Grafiki Komputerowej" (Mathematics of Computer Graphics) at Lodz University of Technology. The final goal was to render a cube in a terminal using raytr…

    Makefile

  5. VulkanMirage VulkanMirage Public

    My attempt of preparing Vulkan graphics engine to create a refraction and mirage before turning to forking path tracer from UnrealEngineSkyAtmosphere.

    C++

  6. TypeScreeps TypeScreeps Public

    My attempt at creating an AI for Screeps an MMO sandbox game for programmers. It uses an Screeps Typescript Starter as base.

    JavaScript