Materials for intro graphics programming workshops, using C++ and OpenGL. Supports Windows, Mac, and Linux.
- Install the matching flavor of CMake for your system.
- Run the CMake GUI app.
- For "Where is the source code" and "Where to build the binaries", put the path to this repository. All other options can be left at their defaults.
- Click "Configure". If this is the first time running CMake, it'll ask you which compiler and IDE you want to use (it autodetects what's installed on your system).
- Click "Generate". This should produce project files for the selected IDE.
- Load the project files in your IDE, and build and run the project!
Here are the slides from the workshop we hosted on August 3, 2016 in Seattle.