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# Auto detect text files and perform LF normalization | ||
* text eol=lf | ||
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# Explicitly declare text files you want to always be normalized and converted | ||
# to native line endings on checkout. | ||
*.asm text | ||
*.pal text | ||
*.py text | ||
*.txt text | ||
*.sh text | ||
*.link text | ||
Makefile text | ||
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# hexdump binary files | ||
*.png binary diff=hex | ||
*.lz binary diff=hex | ||
*.2bpp binary diff=hex | ||
*.1bpp binary diff=hex | ||
*.bin binary diff=hex | ||
*.blk binary diff=hex | ||
*.ablk binary diff=hex | ||
*.tilemap binary diff=hex | ||
*.ips binary diff=hex |
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# generated | ||
*.tx | ||
*.o | ||
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# precompiled python | ||
*.pyc | ||
*$py.class | ||
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# no binaries | ||
*.exe | ||
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# roms | ||
*.gbc | ||
*.gb | ||
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# for any of the poor souls with save game files in their working directory | ||
*.sgm | ||
*.sav | ||
*.rtc | ||
*.sn1 | ||
*.sn2 | ||
*.sn3 | ||
*.sn4 | ||
*.sn5 | ||
*.sn6 | ||
*.sn7 | ||
*.sn8 | ||
*.sn9 | ||
*.sn0 | ||
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# rgbds extras | ||
*.map | ||
*.sym | ||
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# for vim configuration | ||
# url: http://www.vim.org/scripts/script.php?script_id=441 | ||
.lvimrc | ||
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# swap files for vim | ||
.*.swp | ||
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# swap files for gedit | ||
*~ |
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NAME := coral | ||
VERSION := in-progress | ||
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TITLE := PKCORALVERSION | ||
MCODE := PKCV | ||
ROMVERSION := 0x30 | ||
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FILLER = 0x00 | ||
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ifneq ($(wildcard rgbds/.*),) | ||
RGBDS_DIR = rgbds/ | ||
else | ||
RGBDS_DIR = | ||
endif | ||
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RGBASM_FLAGS = | ||
RGBLINK_FLAGS = -n $(ROM_NAME).sym -m $(ROM_NAME).map -l contents/contents.link -p $(FILLER) | ||
RGBFIX_FLAGS = -csjv -t $(TITLE) -i $(MCODE) -n $(ROMVERSION) -p $(FILLER) -k 01 -l 0x33 -m 0x10 -r 3 | ||
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CFLAGS = -O3 -std=c11 -Wall -Wextra -pedantic | ||
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ifeq ($(filter faithful,$(MAKECMDGOALS)),faithful) | ||
RGBASM_FLAGS += -DFAITHFUL | ||
endif | ||
ifeq ($(filter nortc,$(MAKECMDGOALS)),nortc) | ||
RGBASM_FLAGS += -DNO_RTC | ||
endif | ||
ifeq ($(filter monochrome,$(MAKECMDGOALS)),monochrome) | ||
RGBASM_FLAGS += -DMONOCHROME | ||
endif | ||
ifeq ($(filter noir,$(MAKECMDGOALS)),noir) | ||
RGBASM_FLAGS += -DNOIR | ||
endif | ||
ifeq ($(filter hgss,$(MAKECMDGOALS)),hgss) | ||
RGBASM_FLAGS += -DHGSS | ||
endif | ||
ifeq ($(filter debug,$(MAKECMDGOALS)),debug) | ||
RGBASM_FLAGS += -DDEBUG | ||
endif | ||
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.SUFFIXES: | ||
.PHONY: all clean crystal faithful nortc debug monochrome bankfree freespace compare tools | ||
.SECONDEXPANSION: | ||
.PRECIOUS: %.2bpp %.1bpp %.lz %.o | ||
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roms_md5 = roms.md5 | ||
bank_ends_txt = contents/bank_ends.txt | ||
sorted_sym = contents/$(NAME).sym | ||
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PYTHON = python | ||
CC = gcc | ||
RM = rm -f | ||
GFX = $(PYTHON) gfx.py | ||
MD5 = md5sum | ||
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LZ = tools/lzcomp | ||
SCAN_INCLUDES = tools/scan_includes | ||
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bank_ends := $(PYTHON) contents/bank_ends.py $(NAME)-$(VERSION) | ||
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crystal_obj := \ | ||
main.o \ | ||
home.o \ | ||
ram.o \ | ||
audio.o \ | ||
audio/musicplayer.o \ | ||
data/pokemon/dex_entries.o \ | ||
data/pokemon/egg_moves.o \ | ||
data/pokemon/evos_attacks.o \ | ||
data/maps/map_data.o \ | ||
data/text/common.o \ | ||
data/tilesets.o \ | ||
engine/credits.o \ | ||
engine/events.o \ | ||
gfx/pics.o \ | ||
gfx/sprites.o | ||
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all: crystal | ||
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crystal: FILLER = 0x00 | ||
crystal: ROM_NAME = $(NAME)-$(VERSION) | ||
crystal: $(NAME)-$(VERSION).gbc | ||
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faithful: crystal | ||
nortc: crystal | ||
monochrome: crystal | ||
noir: crystal | ||
hgss: crystal | ||
debug: crystal | ||
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bankfree: FILLER = 0xff | ||
bankfree: ROM_NAME = $(NAME)-$(VERSION)-0xff | ||
bankfree: $(NAME)-$(VERSION)-0xff.gbc | ||
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freespace: $(bank_ends_txt) $(roms_md5) $(sorted_sym) | ||
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# Build tools when building the rom | ||
ifeq ($(filter clean tools,$(MAKECMDGOALS)),) | ||
Makefile: tools | ||
endif | ||
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tools: $(LZ) $(SCAN_INCLUDES) | ||
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$(LZ): $(LZ).c | ||
$(CC) $(CFLAGS) -o $@ $< | ||
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$(SCAN_INCLUDES): $(SCAN_INCLUDES).c | ||
$(CC) $(CFLAGS) -o $@ $< | ||
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clean: | ||
$(RM) $(crystal_obj) $(wildcard $(NAME)-*.gbc) $(wildcard $(NAME)-*.map) $(wildcard $(NAME)-*.sym) | ||
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compare: crystal | ||
$(MD5) -c $(roms_md5) | ||
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$(bank_ends_txt): crystal bankfree ; $(bank_ends) > $@ | ||
$(roms_md5): crystal ; $(MD5) $(NAME)-$(VERSION).gbc > $@ | ||
$(sorted_sym): crystal ; tail -n +3 $(NAME)-$(VERSION).sym | sort -o $@ | ||
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%.o: dep = $(shell $(SCAN_INCLUDES) $(@D)/$*.asm) | ||
%.o: %.asm $$(dep) | ||
$(RGBDS_DIR)rgbasm $(RGBASM_FLAGS) -o $@ $< | ||
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.gbc: | ||
%.gbc: $(crystal_obj) | ||
$(RGBDS_DIR)rgblink $(RGBLINK_FLAGS) -o $@ $^ | ||
$(RGBDS_DIR)rgbfix $(RGBFIX_FLAGS) $@ | ||
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%.2bpp: %.png ; $(GFX) 2bpp $< | ||
%.1bpp: %.png ; $(GFX) 1bpp $< | ||
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gfx/pokemon/%/bitmask.asm gfx/pokemon/%/frames.asm: gfx/pokemon/%/front.2bpp | ||
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%.lz: % ; $(LZ) $< $@ | ||
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%.pal: ; $(error ERROR: Cannot find '$@') | ||
%.png: ; $(error ERROR: Cannot find '$@') | ||
%.asm: ; $(error ERROR: Cannot find '$@') | ||
%.bin: ; $(error ERROR: Cannot find '$@') | ||
%.ablk: ; $(error ERROR: Cannot find '$@') | ||
%.tilemap: ; $(error ERROR: Cannot find '$@') |
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