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Focusing
Computer Scientist with an MSc in Computer Graphics. Interested in videogames and virtual/augmented reality applications.
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real-time-mesh-voxelization
real-time-mesh-voxelization PublicReal-Time Mesh Voxelization example developed in OpenGL and C++.
C
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raytracing-renderer
raytracing-renderer PublicRendering engine based on the raytracing algorithm.
C++
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