function CalculateMinimap()
local safezoneSize = GetSafeZoneSize()
local aspectRatio = GetAspectRatio(false)
if aspectRatio > 2 then aspectRatio = 16 / 9 end
local screenWidth, screenHeight = GetActiveScreenResolution()
local xScale = 1.0 / screenWidth
local yScale = 1.0 / screenHeight
local minimap = {
width = xScale * (screenWidth / (4 * aspectRatio)),
height = yScale * (screenHeight / 5.674),
leftX = xScale * (screenWidth * (1.0 / 20.0 * ((math.abs(safezoneSize - 1.0)) * 10))),
bottomY = 1.0 - yScale * (screenHeight * (1.0 / 20.0 * ((math.abs(safezoneSize - 1.0)) * 10)))
}
if aspectRatio > 2 then
minimap.leftX = minimap.leftX + minimap.width * 0.845
minimap.width = minimap.width * 0.76
elseif aspectRatio > 1.8 then
minimap.leftX = minimap.leftX + minimap.width * 0.2225
minimap.width = minimap.width * 0.995
end
minimap.topY = minimap.bottomY - minimap.height
return {
width = minimap.width * screenWidth,
height = minimap.height * screenHeight,
left = minimap.leftX * 100,
top = minimap.topY * 100
}
end
style={{
left: minimap.left + "%",
top: minimap.top + "%",
width: minimap.width + "px",
height: minimap.height + "px",
}}