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HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 6,664 679 Updated Dec 9, 2024

⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)

1,851 365 Updated Oct 12, 2019

arpg unity3d cstolua lua framwork

C 39 17 Updated Jun 2, 2016

基于NGUI+Cstolua的简单游戏框架 【已停止更新】

C# 175 62 Updated Mar 2, 2017