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Add MSAA hint and HIGH DPI settings
.NET #87: Commit 4fd792a pushed by SavourySnaX
November 1, 2024 03:16 1m 7s tri-factor
November 1, 2024 03:16 1m 7s
Add support to export SMW
.NET #86: Commit b1654e0 pushed by SavourySnaX
October 14, 2024 09:56 1m 13s tri-factor
October 14, 2024 09:56 1m 13s
Add ability to delete object in objectmap
.NET #85: Commit f93a6ad pushed by SavourySnaX
September 29, 2024 10:42 1m 19s tri-factor
September 29, 2024 10:42 1m 19s
September 29, 2024 10:31 1m 15s
Add Mushroom Platform
.NET #83: Commit 779ef35 pushed by SavourySnaX
September 15, 2024 13:54 1m 12s tri-factor
September 15, 2024 13:54 1m 12s
Bump packages
.NET #82: Commit 581dd0f pushed by SavourySnaX
September 15, 2024 13:47 1m 23s tri-factor
September 15, 2024 13:47 1m 23s
Add more ledge kinds and fix goal kind
.NET #81: Commit 264aab0 pushed by SavourySnaX
September 1, 2024 14:22 1m 6s tri-factor
September 1, 2024 14:22 1m 6s
track offset to tile to improve tile dragging a little.
.NET #80: Commit f32157b pushed by SavourySnaX
August 30, 2024 14:55 1m 20s tri-factor
August 30, 2024 14:55 1m 20s
August 28, 2024 15:15 1m 41s
Fix object selection
.NET #78: Commit 2a8b084 pushed by SavourySnaX
August 27, 2024 16:56 1m 16s tri-factor
August 27, 2024 16:56 1m 16s
August 26, 2024 18:02 1m 17s
Initial ability to select and move objects in object map
.NET #76: Commit 3b7710b pushed by SavourySnaX
August 26, 2024 14:26 1m 19s tri-factor
August 26, 2024 14:26 1m 19s
pages build and deployment
pages-build-deployment #13: by github-pages bot
August 26, 2024 14:15 29s gh-pages
August 26, 2024 14:15 29s
Initial work for windows arm64 support
.NET #75: Commit b49f0b3 pushed by SavourySnaX
August 26, 2024 14:14 1m 14s main
August 26, 2024 14:14 1m 14s
Initial work for windows arm64 support
.NET #74: Commit fa4705a pushed by SavourySnaX
August 26, 2024 13:54 1m 21s win-arm64
August 26, 2024 13:54 1m 21s
Initial ability to select and move objects in object map
.NET #73: Commit e5fe202 pushed by SavourySnaX
August 25, 2024 14:52 1m 5s tri-factor
August 25, 2024 14:52 1m 5s
Initial object selection code
.NET #72: Commit 5ce7733 pushed by SavourySnaX
August 25, 2024 08:25 1m 6s tri-factor
August 25, 2024 08:25 1m 6s
fetch needed items once
.NET #71: Commit dae73e6 pushed by SavourySnaX
August 24, 2024 11:16 1m 15s tri-factor
August 24, 2024 11:16 1m 15s
Fix tileset 100 address for set1 and set2
.NET #69: Commit e7f02b7 pushed by SavourySnaX
August 22, 2024 18:48 1m 8s tri-factor
August 22, 2024 18:48 1m 8s
Start looking at level 511
.NET #68: Commit 28a66d1 pushed by SavourySnaX
August 21, 2024 16:58 1m 25s tri-factor
August 21, 2024 16:58 1m 25s
Fix RLE decomp
.NET #67: Commit c755f0b pushed by SavourySnaX
August 21, 2024 15:10 1m 42s tri-factor
August 21, 2024 15:10 1m 42s
Sprite layer now rendered as blocks
.NET #66: Commit b096c67 pushed by SavourySnaX
August 19, 2024 16:37 1m 14s tri-factor
August 19, 2024 16:37 1m 14s
WIP - sprite/bg2 layer
.NET #65: Commit 5eb4567 pushed by SavourySnaX
August 19, 2024 14:26 1m 15s tri-factor
August 19, 2024 14:26 1m 15s
August 18, 2024 15:10 1m 25s