Tags: ShaneTheDarkLord/sLimits
Tags
chore(release): 1.7.0 [skip ci] # [1.7.0](sVoxelDev/sLimits@v1.6.0...v1.7.0) (2020-08-12) ### Features * add bStats ([f892b34](sVoxelDev@f892b34))
chore(release): 1.6.0 [skip ci] # [1.6.0](sVoxelDev/sLimits@v1.5.0...v1.6.0) (2020-06-25) ### Features * update to spigot/minecraft 1.16.1 ([076ec53](sVoxelDev@076ec53))
chore(release): 1.5.0 [skip ci] # [1.5.0](sVoxelDev/sLimits@v1.4.0...v1.5.0) (2020-05-17) ### Bug Fixes * **core:** save data fails to load before world loads ([78977b2](sVoxelDev@78977b2)) ### Features * **version:** target Minecraft 1.13 for backwards compatibility ([ed4a28e](sVoxelDev@ed4a28e))
chore(release): 1.4.0 [skip ci] # [1.4.0](sVoxelDev/sLimits@v1.3.0...v1.4.0) (2020-05-16) ### Bug Fixes * **limits:** subtract blocks from limit destroyed by other players ([4b305f3](sVoxelDev@4b305f3)), closes [sVoxelDev#6](sVoxelDev#6) ### Features * **gui:** color grade material name based on placed block amount ([b487b8e](sVoxelDev@b487b8e))
chore(release): 1.3.0 [skip ci] # [1.3.0](sVoxelDev/sLimits@v1.2.1...v1.3.0) (2020-05-15) ### Features * **gui:** show placed blocks in gui and via command ([b020eb9](sVoxelDev@b020eb9)), closes [sVoxelDev#4](sVoxelDev#4)
chore(release): 1.2.1 [skip ci] ## [1.2.1](sVoxelDev/sLimits@v1.2.0...v1.2.1) (2020-05-15) ### Bug Fixes * **limits:** do not store limits on disk - always reload from config ([56dd120](sVoxelDev@56dd120))
chore(release): 1.2.0 [skip ci] # [1.2.0](sVoxelDev/sLimits@v1.1.0...v1.2.0) (2020-05-13) ### Features * **gui:** add chest gui to show limits ([bb37125](sVoxelDev@bb37125)), closes [sVoxelDev#2](sVoxelDev#2)
chore(release): 1.1.0 [skip ci] # [1.1.0](sVoxelDev/sLimits@v1.0.0...v1.1.0) (2020-05-12) ### Bug Fixes * **cmd:** /limits not showing limits with a count of 0 ([718cedd](sVoxelDev@718cedd)) ### Features * **storage:** combine different limit modes ([059debe](sVoxelDev@059debe)), closes [sVoxelDev#1](sVoxelDev#1)
chore(release): 1.0.0 [skip ci] # 1.0.0 (2020-05-12) ### Bug Fixes * **build:** shadow dependencies into final jar ([0d6a9bc](sVoxelDev@0d6a9bc)) * **build:** target JAVA 1.8 ([072f3ff](sVoxelDev@072f3ff)) * **build:** target JDK 8 ([bda1aca](sVoxelDev@bda1aca)) * **release:** depend release on shadow Jar task ([cddbd41](sVoxelDev@cddbd41)) * **release:** remove shadow artifacts from mvn publish ([2e07159](sVoxelDev@2e07159)) * **storage:** do not use Path.of JDK 11 feature ([2257fc5](sVoxelDev@2257fc5)) * **storage:** store all limits in the same player save data ([9792455](sVoxelDev@9792455)) ### Features * **cmd:** add /limits command ([9012279](sVoxelDev@9012279)) * **config:** add different limit config modes ([0462fed](sVoxelDev@0462fed)), closes [sVoxelDev#1](sVoxelDev#1) * **limits:** breaking placed blocks decreases limit ([f68da43](sVoxelDev@f68da43)), closes [sVoxelDev#1](sVoxelDev#1) * **limits:** configure limits with configs in the limits directory ([62526bf](sVoxelDev@62526bf)), closes [sVoxelDev#1](sVoxelDev#1) * **limits:** persist limit counter to flatfiles ([0e2c90a](sVoxelDev@0e2c90a)), closes [sVoxelDev#1](sVoxelDev#1)
chore(release): 1.0.0-beta.3 [skip ci] # [1.0.0-beta.3](sVoxelDev/sLimits@v1.0.0-beta.2...v1.0.0-beta.3) (2020-05-12) ### Bug Fixes * **build:** shadow dependencies into final jar ([0d6a9bc](sVoxelDev@0d6a9bc)) * **release:** depend release on shadow Jar task ([cddbd41](sVoxelDev@cddbd41)) * **release:** remove shadow artifacts from mvn publish ([2e07159](sVoxelDev@2e07159)) ### Features * **cmd:** add /limits command ([9012279](sVoxelDev@9012279)) * **config:** add different limit config modes ([0462fed](sVoxelDev@0462fed)), closes [sVoxelDev#1](sVoxelDev#1)
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