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v1.7.0

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chore(release): 1.7.0 [skip ci]

# [1.7.0](sVoxelDev/sLimits@v1.6.0...v1.7.0) (2020-08-12)

### Features

* add bStats ([f892b34](sVoxelDev@f892b34))

v1.6.0

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# [1.6.0](sVoxelDev/sLimits@v1.5.0...v1.6.0) (2020-06-25)

### Features

* update to spigot/minecraft 1.16.1 ([076ec53](sVoxelDev@076ec53))

v1.5.0

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chore(release): 1.5.0 [skip ci]

# [1.5.0](sVoxelDev/sLimits@v1.4.0...v1.5.0) (2020-05-17)

### Bug Fixes

* **core:** save data fails to load before world loads ([78977b2](sVoxelDev@78977b2))

### Features

* **version:** target Minecraft 1.13 for backwards compatibility ([ed4a28e](sVoxelDev@ed4a28e))

v1.4.0

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chore(release): 1.4.0 [skip ci]

# [1.4.0](sVoxelDev/sLimits@v1.3.0...v1.4.0) (2020-05-16)

### Bug Fixes

* **limits:** subtract blocks from limit destroyed by other players ([4b305f3](sVoxelDev@4b305f3)), closes [sVoxelDev#6](sVoxelDev#6)

### Features

* **gui:** color grade material name based on placed block amount ([b487b8e](sVoxelDev@b487b8e))

v1.3.0

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# [1.3.0](sVoxelDev/sLimits@v1.2.1...v1.3.0) (2020-05-15)

### Features

* **gui:** show placed blocks in gui and via command ([b020eb9](sVoxelDev@b020eb9)), closes [sVoxelDev#4](sVoxelDev#4)

v1.2.1

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## [1.2.1](sVoxelDev/sLimits@v1.2.0...v1.2.1) (2020-05-15)

### Bug Fixes

* **limits:** do not store limits on disk - always reload from config ([56dd120](sVoxelDev@56dd120))

v1.2.0

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# [1.2.0](sVoxelDev/sLimits@v1.1.0...v1.2.0) (2020-05-13)

### Features

* **gui:** add chest gui to show limits ([bb37125](sVoxelDev@bb37125)), closes [sVoxelDev#2](sVoxelDev#2)

v1.1.0

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# [1.1.0](sVoxelDev/sLimits@v1.0.0...v1.1.0) (2020-05-12)

### Bug Fixes

* **cmd:** /limits not showing limits with a count of 0 ([718cedd](sVoxelDev@718cedd))

### Features

* **storage:** combine different limit modes ([059debe](sVoxelDev@059debe)), closes [sVoxelDev#1](sVoxelDev#1)

v1.0.0

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chore(release): 1.0.0 [skip ci]

# 1.0.0 (2020-05-12)

### Bug Fixes

* **build:** shadow dependencies into final jar ([0d6a9bc](sVoxelDev@0d6a9bc))
* **build:** target JAVA 1.8 ([072f3ff](sVoxelDev@072f3ff))
* **build:** target JDK 8 ([bda1aca](sVoxelDev@bda1aca))
* **release:** depend release on shadow Jar task ([cddbd41](sVoxelDev@cddbd41))
* **release:** remove shadow artifacts from mvn publish ([2e07159](sVoxelDev@2e07159))
* **storage:** do not use Path.of JDK 11 feature ([2257fc5](sVoxelDev@2257fc5))
* **storage:** store all limits in the same player save data ([9792455](sVoxelDev@9792455))

### Features

* **cmd:** add /limits command ([9012279](sVoxelDev@9012279))
* **config:** add different limit config modes ([0462fed](sVoxelDev@0462fed)), closes [sVoxelDev#1](sVoxelDev#1)
* **limits:** breaking placed blocks decreases limit ([f68da43](sVoxelDev@f68da43)), closes [sVoxelDev#1](sVoxelDev#1)
* **limits:** configure limits with configs in the limits directory ([62526bf](sVoxelDev@62526bf)), closes [sVoxelDev#1](sVoxelDev#1)
* **limits:** persist limit counter to flatfiles ([0e2c90a](sVoxelDev@0e2c90a)), closes [sVoxelDev#1](sVoxelDev#1)

v1.0.0-beta.3

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# [1.0.0-beta.3](sVoxelDev/sLimits@v1.0.0-beta.2...v1.0.0-beta.3) (2020-05-12)

### Bug Fixes

* **build:** shadow dependencies into final jar ([0d6a9bc](sVoxelDev@0d6a9bc))
* **release:** depend release on shadow Jar task ([cddbd41](sVoxelDev@cddbd41))
* **release:** remove shadow artifacts from mvn publish ([2e07159](sVoxelDev@2e07159))

### Features

* **cmd:** add /limits command ([9012279](sVoxelDev@9012279))
* **config:** add different limit config modes ([0462fed](sVoxelDev@0462fed)), closes [sVoxelDev#1](sVoxelDev#1)