For a tutorial and usage overview, take a look at the Vimspector website.
For detailed explanation of the .vimspector.json
format, see the
reference guide.
- Features and Usage
- Installation
- About
- Mappings
- Usage and API
- Debug profile configuration
- Customisation
- FAQ
The plugin is a capable Vim graphical debugger for multiple languages. It's mostly tested for C++, Python and TCL, but in theory supports any language that Visual Studio Code supports (but see caveats).
The Vimspector website has an overview of the UI, along with basic instructions for configuration and setup.
But for now, here's a (rather old) screenshot of Vimspector debugging Vim:
And a couple of brief demos:
- flexible configuration syntax that can be checked in to source control
- breakpoints (function, line and exception breakpoints)
- conditional breakpoints (function, line)
- step in/out/over/up, stop, restart
- run to cursor
- launch and attach
- remote launch, remote attach
- locals and globals display
- watch expressions with autocompletion
- variable inspection tooltip on hover
- set variable value in locals, watch and hover windows
- call stack display and navigation
- hierarchical variable value display popup (see
<Plug>VimspectorBalloonEval
) - interactive debug console with autocompletion
- launch debuggee within Vim's embedded terminal
- logging/stdout display
- simple stable API for custom tooling (e.g. integrate with language server)
The following table lists the languages that are "built-in" (along with their runtime dependencies). They are categorised by their level of support:
Tested
: Fully supported, Vimspector regression tests cover themSupported
: Fully supported, frequently used and manually testedExperimental
: Working, but not frequently used and rarely testedLegacy
: No longer supported, please migrate your configRetired
: No longer included or supported.
Language | Status | Switch (for install_gadget.py ) |
Adapter (for :VimspectorInstall ) |
Dependencies |
---|---|---|---|---|
C, C++, Rust etc. | Tested | --all or --enable-c (or cpp) |
vscode-cpptools | mono-core |
Rust, C, C++, etc. | Supported | --force-enable-rust |
CodeLLDB | Python 3 |
Python | Tested | --all or --enable-python |
debugpy | Python 2.7 or Python 3 |
Go | Tested | --enable-go |
vscode-go | Node, Go, Delve |
TCL | Supported | --all or --enable-tcl |
tclpro | TCL 8.5 |
Bourne Shell | Supported | --all or --enable-bash |
vscode-bash-debug | Bash v?? |
Lua | Supported | --all or --enable-lua |
local-lua-debugger-vscode | Node >=12.13.0, Npm, Lua interpreter |
Node.js | Supported | --force-enable-node |
vscode-node-debug2 | 6 < Node < 12, Npm |
Javascript | Supported | --force-enable-chrome |
debugger-for-chrome | Chrome |
Java | Supported | --force-enable-java |
vscode-java-debug | Compatible LSP plugin (see later) |
C# (dotnet core) | Tested | --force-enable-csharp |
netcoredbg | DotNet core |
F#, VB, etc. | Supported | --force-enable-[fsharp,vbnet] |
, --force-enable-vbnet` |
netcoredbg |
C# (mono) | Retired | N/A | N/A | N/A |
Python.legacy | Retired | N/A | N/A | N/A |
Vimspector should work for any debug adapter that works in Visual Studio Code.
To use Vimspector with a language that's not "built-in", see this wiki page.
There are 2 installation methods:
- Using a release tarball and vim packages
- Using a clone of the repo (e.g. package manager)
Release tarballs come with debug adapters for the default languages pre-packaged. To use a release tarball:
- Check the dependencies
- Untar the release tarball for your OS into
$HOME/.vim/pack
:
$ mkdir -p $HOME/.vim/pack
$ curl -L <url> | tar -C $HOME/.vim/pack zxvf -
-
Add
packadd! vimspector
to you.vimrc
-
(optionally) Enable the default set of mappings:
let g:vimspector_enable_mappings = 'HUMAN'
- Configure your project's debug profiles (create
.vimspector.json
)
Alternatively, you can clone the repo and select which gadgets are installed:
- Check the dependencies
- Install the plugin as a Vim package. See
:help packages
. - Add
packadd! vimspector
to you.vimrc
- Install some 'gadgets' (debug adapters) - see
:VimspectorInstall ...
- Configure your project's debug profiles (create
.vimspector.json
)
If you prefer to use a plugin manager, see the plugin manager's docs. For Vundle, use:
Plugin 'puremourning/vimspector'
The following sections expand on the above brief overview.
Vimspector requires:
- One of:
- Vim 8.2 Huge build compiled with Python 3.6 or later
- Neovim 0.4.3 with Python 3.6 or later (experimental)
- One of the following operating systems:
- Linux
- macOS Mojave or later
- Windows (experimental)
Why such a new vim ? Well 2 reasons:
- Because vimspector uses a lot of new Vim features
- Because there are Vim bugs that vimspector triggers that will frustrate you if you hit them.
Why is neovim experimental? Because the author doesn't use neovim regularly, and there are no regression tests for vimspector in neovim, so it may break occasionally. Issue reports are handled on best-efforts basis, and PRs are welcome to fix bugs. See also the next section descibing differences for neovim vs vim.
Why Windows support experimental? Because it's effort and it's not a priority for the author. PRs are welcome to fix bugs. Windows will not be regularly tested.
Which Linux versions? I only test on Ubuntu 18.04 and later and RHEL 7.
neovim doesn't implement some features Vimspector relies on:
- WinBar - used for the buttons at the top of the code window and for changing the output window's current output.
- Prompt Buffers - used to send commands in the Console and add Watches. (Note: prompt buffers are available in neovim nightly)
- Balloons - this allows for the variable evaluation popup to be displayed when hovering the mouse. See below for how to create a keyboard mapping instead.
Workarounds are in place as follows:
- WinBar - There are mappings,
:VimspectorShowOutput
and:VimspectorReset
- Prompt Buffers - There are
:VimspectorEval
and:VimspectorWatch
- Balloons - There is the
<Plug>VimspectorBalloonEval
mapping. There is no default mapping for this, so I recommend something like this to get variable display in a popup:
" mnemonic 'di' = 'debug inspect' (pick your own, if you prefer!)
" for normal mode - the word under the cursor
nmap <Leader>di <Plug>VimspectorBalloonEval
" for visual mode, the visually selected text
xmap <Leader>di <Plug>VimspectorBalloonEval
The following features are not implemented for Windows:
- Tailing the vimspector log in the Output Window.
If you just want to try out vimspector without changing your vim config, there
are example projects for a number of languages in support/test
, including:
- Python (
support/test/python/simple_python
) - Go (
support/test/go/hello_world
andsupport/test/go/name-starts-with-vowel
) - Nodejs (
support/test/node/simple
) - Chrome (
support/test/chrome/
) - etc.
To test one of these out, cd to the directory and run:
vim -Nu /path/to/vimspector/tests/vimrc --cmd "let g:vimspector_enable_mappings='HUMAN'"
Then press <F5>
.
There's also a C++ project in tests/testdata/cpp/simple/
with a Makefile
which can be used to check everything is working. This is used by the regression
tests in CI so should always work, and is a good way to check if the problem is
your configuration rather than a bug.
If you're not using a release tarball, you'll need to clone this repo to the appropriate place.
- Clone the plugin
There are many Vim plugin managers, and I'm not going to state a particular preference, so if you choose to use one, follow the plugin manager's documentation. For example, for Vundle, use:
Plugin 'puremourning/vimspector'
If you don't use a plugin manager already, install vimspector as a Vim package by cloning this repository into your package path, like this:
$ git clone https://github.com/puremourning/vimspector ~/.vim/pack/vimspector/opt/vimspector
- Configure vimspector in your
.vimrc
, for example to enable the standard mapings:
let g:vimspector_enable_mappings = 'HUMAN'
- Load vimspector at runtime. This can also be added to your
.vimrc
after configuring vimspector:
packadd! vimspector
See support/doc/example_vimrc.vim for a minimal example.
Vimspector is a generic client for Debug Adapters. Debug Adapters (referred to as 'gadgets' or 'adapters') are what actually do the work of talking to the real debuggers.
In order for Vimspector to be useful, you need to have some adapters installed.
There are a few ways to do this:
- If you downloaded a tarball, gadgets for main supported languages are already installed for you.
- Using
:VimspectorInstall <adapter> <args...>
(use TABwildmenu
to see the options, also accepts anyinstall_gadget.py
option) - Using
python3 install_gadget.py <args>
(use--help
to see all options) - Attempting to launch a debug configuration; if the configured adapter can't be found, vimspector will suggest installing one.
- Using
:VimspectorUpdate
to install the latest supported versions of the gadgets.
Here's a demo of doing some installs and an upgrade:
Both install_gadget.py
and :VimspectorInstall
do the same set of things,
though the default behaviours are slightly different. For supported languages,
they will:
- Download the relevant debug adapter at a version that's been tested from the internet, either as a 'vsix' (Visusal Studio plugin), or clone from GitHub. If you're in a corporate environment and this is a problem, you may need to install the gadgets manually.
- Perform any necessary post-installation actions, such as:
- Building any binary components
- Ensuring scripts are executable, because the VSIX packages are usually broken in this regard.
- Set up the
gadgetDir
symlinks for the platform.
For example, to install the tested debug adapter for a language, run:
To install | Script | Command |
---|---|---|
<adapter> |
:VimspectorInstall <adapter> |
|
<adapter1> , <adapter2> , ... |
:VimspectorInstall <adapter1> <adapter2> ... |
|
<language> |
./install_gadget.py --enable-<language> ... |
:VimspectorInstall --enable-<language> ... |
Supported adapters | ./install_gadget.py --all |
:VimspectorInstall --all |
Supported adapters, but not TCL | ./install_gadget.py --all --disable-tcl |
:VimspectorInstall --all --disable-tcl |
Supported and experimental adapters | ./install_gadget.py --all --force-all |
:VimspectorInstall --all |
Adapter for specific debug config | Suggested by Vimspector when starting debugging |
:VimspectorInstall
runs install_gadget.py
in the background with some of
the options defaulted.
:VimspectorUpdate
runs install_gadget.py
to re-install (i.e. update) any
gadgets already installed in your .gadgets.json
.
The output is minimal, to see the full output add --verbose
to the command, as
in :VimspectorInstall --verbose ...
or :VimspectorUpdate --verbose ...
.
If the installation is successful, the output window is closed (and the output
lost forever). Use a !
to keep it open (e.g. :VimspectorInstall! --verbose --all
or :VimspectorUpdate!
(etc.).
If you know in advance which gadgets you want to install, for example so that
you can reproduce your config from source control, you can set
g:vimspector_install_gadgets
to a list of gadgets. This will be used when:
- Running
:VimspectorInstall
with no arguments, or - Running
:VimspectorUpdate
For example:
let g:vimspector_install_gadgets = [ 'debugpy', 'vscode-cpptools', 'CodeLLDB' ]
By default install_gadget.py
will overwrite your .gadgets.json
with the set
of adapters just installed, whereas :VimspectorInstall
will update it,
overwriting only newly changed or installed adapters.
If you want to just add a new adapter using the script without destroying the
existing ones, add --update-gadget-config
, as in:
$ ./install_gadget.py --enable-tcl
$ ./install_gadget.py --enable-rust --update-gadget-config
$ ./install_gadget.py --enable-java --update-gadget-config
If you want to maintain configurations
outside of the vimspector repository
(this can be useful if you have custom gadgets or global configurations),
you can tell the installer to use a different basedir, then set
g:vimspector_base_dir
to point to that directory, for example:
$ ./install_gadget.py --basedir $HOME/.vim/vimspector-config --all --force-all
Then add this to your .vimrc
:
let g:vimspector_base_dir=expand( '$HOME/.vim/vimspector-config' )
When usnig :VimspectorInstall
, the g:vimspector_base_dir
setting is
respected unless --basedir
is manually added (not recommended).
See --help
for more info on the various options.
If the language you want to debug is not in the supported list above, you can probably still make it work, but it's more effort.
You essentially need to get a working installation of the debug adapter, find
out how to start it, and configure that in an adapters
entry in either your
.vimspector.json
or in .gadgets.json
.
The simplest way in practice is to install or start Visual Studio Code and use
its extension manager to install the relevant extension. You can then configure
the adapter manually in the adapters
section of your .vimspector.json
or in
a gadgets.json
.
PRs are always welcome to add supported languages (which roughly translates to
updating python/vimspector/gadgets.py
and testing it).
Vimspector uses the following directory by default to look for a file named
.gadgets.json
: </path/to/vimspector>/gadgets/<os>
.
This path is exposed as the vimspector variable ${gadgetDir}
. This is useful
for configuring gadget command lines.
Where os is one of:
macos
linux
windows
(though note: Windows is not supported)
The format is the same as .vimspector.json
, but only the adapters
key is
used:
Example:
{
"adapters": {
"lldb-vscode": {
"variables": {
"LLVM": {
"shell": "brew --prefix llvm"
}
},
"attach": {
"pidProperty": "pid",
"pidSelect": "ask"
},
"command": [
"${LLVM}/bin/lldb-vscode"
],
"env": {
"LLDB_LAUNCH_FLAG_LAUNCH_IN_TTY": "YES"
},
"name": "lldb"
},
"vscode-cpptools": {
"attach": {
"pidProperty": "processId",
"pidSelect": "ask"
},
"command": [
"${gadgetDir}/vscode-cpptools/debugAdapters/OpenDebugAD7"
],
"name": "cppdbg"
}
}
}
The gadget file is automatically written by install_gadget.py
(or
:VimspectorInstall
).
Vimspector will also load any fies matching:
</path/to/vimspector>/gadgets/<os>/.gadgets.d/*.json
. These have the same
format as .gadgets.json
but are not overwritten when running
install_gadget.py
.
After updating the Vimspector code (either via git pull
or whatever package
manager), run :VimspectorUpdate
to update any already-installed gadgets.
The motivation is that debugging in Vim is a pretty horrible experience, particularly if you use multiple languages. With pyclewn no more and the built-in termdebug plugin limited to gdb, I wanted to explore options.
While Language Server Protocol is well known, the Debug Adapter Protocol is less well known, but achieves a similar goal: language agnostic API abstracting debuggers from clients.
The aim of this project is to provide a simple but effective debugging experience in Vim for multiple languages, by leveraging the debug adapters that are being built for Visual Studio Code.
The ability to do remote debugging is a must. This is key to my workflow, so baking it in to the debugging experience is a top bill goal for the project. So vimspector has first-class support for executing programs remotely and attaching to them. This support is unique to vimspector and on top of (complementary to) any such support in actual debug adapters.
Vimspector is a work in progress, and any feedback/contributions are more than welcome.
The backlog can be viewed on Trello.
The plugin is currently experimental. That means that any part of it can (and probably will) change, including things like:
- breaking changes to the configuration
- keys, layout, functionality of the UI
However, I commit to only doing this in the most extreme cases and to annouce such changes on Gitter well in advance. There's nothing more annoying than stuff just breaking on you. I get that.
A message from the author about the motivation for this plugin:
Many development environments have a built-in debugger. I spend an inordinate amount of my time in Vim. I do all my development in Vim and I have even customised my workflows for building code, running tests etc.
For many years I have observed myself, friends and colleagues have been writing
printf
,puts
,I truly believe that interactive, graphical debugging environments are the best way to understand and reason about both unfamiliar and familiar code, and that the lack of ready, simple access to a debugger is a huge hidden productivity hole for many.
Don't get me wrong, I know there are literally millions of developers out there that are more than competent at developing without a graphical debugger, but I maintain that if they had the ability to just press a key and jump into the debugger, it would be faster and more enjoyable that just cerebral code comprehension.
I created Vimspector because I find changing tools frustrating.
gdb
for c++,pdb
for python, etc. Each has its own syntax. Each its own lexicon. Each its own foibles.I designed the configuration system in such a way that the configuration can be committed to source control so that it just works for any of your colleagues, friends, collaborators or complete strangers.
I made remote debugging a first-class feature because that's a primary use case for me in my job.
With Vimspector I can just hit
<F5>
in all of the languages I develop in and debug locally or remotely using the exact same workflow, mappings and UI. I have integrated this with my Vim in such a way that I can hit a button and run the test under the cursor in Vimspector. This kind of integration has massively improved my workflow and productivity. It's even made the process of learning a new codebase... fun.- Ben Jackson, Creator.
Copyright © 2018 Ben Jackson
If you like Vimspector so much that you're wiling to part with your hard-earned cash, please consider donating to one of the following charities, which are meaningful to the author of Vimspector (in order of preference):
- Greyhound Rescue Wales
- Cancer Research UK
- ICCF Holland
- Any charity of your choosing.
By default, vimspector does not change any of your mappings. Mappings are very
personal and so you should work out what you like and use vim's powerful mapping
features to set your own mappings. To that end, Vimspector defines the following
<Plug>
mappings:
Mapping | Function | API |
---|---|---|
<Plug>VimspectorContinue |
When debugging, continue. Otherwise start debugging. | vimspector#Continue() |
<Plug>VimspectorStop |
Stop debugging. | vimspector#Stop() |
<Plug>VimpectorRestart |
Restart debugging with the same configuration. | vimspector#Restart() |
<Plug>VimspectorPause |
Pause debuggee. | vimspector#Pause() |
<Plug>VimspectorToggleBreakpoint |
Toggle line breakpoint on the current line. | vimspector#ToggleBreakpoint() |
<Plug>VimspectorToggleConditionalBreakpoint |
Toggle conditional line breakpoint on the current line. | vimspector#ToggleBreakpoint( { trigger expr, hit count expr } ) |
<Plug>VimspectorAddFunctionBreakpoint |
Add a function breakpoint for the expression under cursor | vimspector#AddFunctionBreakpoint( '<cexpr>' ) |
<Plug>VimspectorRunToCursor |
Run to Cursor | vimspector#RunToCursor() |
<Plug>VimspectorStepOver |
Step Over | vimspector#StepOver() |
<Plug>VimspectorStepInto |
Step Into | vimspector#StepInto() |
<Plug>VimspectorStepOut |
Step out of current function scope | vimspector#StepOut() |
<Plug>VimspectorUpFrame |
Move up a frame in the current call stack | vimspector#UpFrame() |
<Plug>VimspectorDownFrame |
Move down a frame in the current call stack | vimspector#DownFrame() |
<Plug>VimspectorBalloonEval |
Evaluate expression under cursor (or visual) in popup | internal |
These map roughly 1-1 with the API functions below.
For example, if you want <F5>
to start/continue debugging, add this to some
appropriate place, such as your vimrc
(hint: run :e $MYVIMRC
).
nmap <F5> <Plug>VimspectorContinue
In addition, many users probably want to only enable certain Vimspector mappings while debugging is active. This is also possible, though it requires writing some vimscipt.
That said, many people are familiar with particular debuggers, so the following
mappings can be enabled by setting g:vimspector_enable_mappings
to the
specified value.
To use Visual Studio-like mappings, add the following to your vimrc
before
loading vimspector:
let g:vimspector_enable_mappings = 'VISUAL_STUDIO'
Key | Mapping | Function |
---|---|---|
F5 |
<Plug>VimspectorContinue |
When debugging, continue. Otherwise start debugging. |
Shift F5 |
<Plug>VimspectorStop |
Stop debugging. |
Ctrl Shift F5 |
<Plug>VimspectorRestart |
Restart debugging with the same configuration. |
F6 |
<Plug>VimspectorPause |
Pause debuggee. |
F9 |
<Plug>VimspectorToggleBreakpoint |
Toggle line breakpoint on the current line. |
Shift F9 |
<Plug>VimspectorAddFunctionBreakpoint |
Add a function breakpoint for the expression under cursor |
F10 |
<Plug>VimspectorStepOver |
Step Over |
F11 |
<Plug>VimspectorStepInto |
Step Into |
Shift F11 |
<Plug>VimspectorStepOut |
Step out of current function scope |
If, like me, you only have 2 hands and 10 fingers, you probably don't like
Ctrl-Shift-F keys. Also, if you're running in a terminal, there's a real
possibility of terminfo being wrong for shifted-F-keys, particularly if your
TERM
is screen-256color
. If these issues (number of hands, TERM
variables)
are unfixable, try the following mappings, by adding the following before
loading vimspector:
let g:vimspector_enable_mappings = 'HUMAN'
Key | Mapping | Function |
---|---|---|
F5 |
<Plug>VimspectorContinue |
When debugging, continue. Otherwise start debugging. |
F3 |
<Plug>VimspectorStop |
Stop debugging. |
F4 |
<Plug>VimspectorRestart |
Restart debugging with the same configuration. |
F6 |
<Plug>VimspectorPause |
Pause debuggee. |
F9 |
<Plug>VimspectorToggleBreakpoint |
Toggle line breakpoint on the current line. |
<leader>F9 |
<Plug>VimspectorToggleConditionalBreakpoint |
Toggle conditional line breakpoint on the current line. |
F8 |
<Plug>VimspectorAddFunctionBreakpoint |
Add a function breakpoint for the expression under cursor |
<leader>F8 |
<Plug>VimspectorRunToCursor |
Run to Cursor |
F10 |
<Plug>VimspectorStepOver |
Step Over |
F11 |
<Plug>VimspectorStepInto |
Step Into |
F12 |
<Plug>VimspectorStepOut |
Step out of current function scope |
In addition, I recommend adding a mapping to <Plug>VimspectorBalloonEval
, in
normal and visual modes, for example:
" mnemonic 'di' = 'debug inspect' (pick your own, if you prefer!)
" for normal mode - the word under the cursor
nmap <Leader>di <Plug>VimspectorBalloonEval
" for visual mode, the visually selected text
xmap <Leader>di <Plug>VimspectorBalloonEval
You may also wish to add mappings for up/down the stack, for example:
nmap <LocalLeader><F11> <Plug>VimspectorUpFrame
nmap <LocalLeader><F12> <Plug>VimspectorDownFrame
This section defines detailed usage instructions, organised by feature. For most users, the mappings section contains the most common commands and default usage. This section can be used as a reference to create your own mappings or custom behaviours.
- Create
.vimspector.json
. See below. :call vimspector#Launch()
and select a configuration.
To launch a specific debug configuration, or specify replacement variables for the launch, you can use:
:call vimspector#LaunchWithSettings( dict )
The argument is a dict
with the following keys:
configuration
: (optional) Name of the debug configuration to launch<anything else>
: (optional) Name of a variable to set
This allows for some integration and automation. For example, if you have a
configuration named Run Test
that contains a replacement
variable named ${Test}
you could write a mapping which
ultimately executes:
vimspector#LaunchWithSettings( #{ configuration: 'Run Test'
\ Test: 'Name of the test' } )
This would start the Run Test
configuration with ${Test}
set to 'Name of the test'
and Vimspector would not prompt the user to enter or confirm these
things.
See our YouCompleteMe integration guide for another example where it can be used to specify the port to connect the java debugger
Vimspector uses the following logic to choose a configuration to launch:
- If a configuration was specified in the launch options (as above), use that.
- Otherwise if there's only one configuration and it doesn't have
autoselect
set tofalse
, use that. - Otherwise if there's exactly one configuration with
default
set totrue
and withoutautoselect
set tofalse
, use that. - Otherwise, prompt the user to select a configuration.
See the reference guide for details.
- Use
vimspector#GetConfigurations()
to get a list of configurations
For example, to get an array of configurations and fuzzy matching on the result
:call matchfuzzy(vimspector#GetConfigurations(), "test::case_1")
See the mappings section for the default mappings for working with breakpoints. This section describes the full API in vimscript functions.
- Use
vimspector#ToggleBreakpoint( { options dict } )
to set/disable/delete a line breakpoint. The argument is optional (see below). - Use
vimspector#AddFunctionBreakpoint( '<name>', { options dict} )
to add a function breakpoint. The second argument is optional (see below). - Use
vimspector#SetLineBreakpoint( file_name, line_num, { options dict } )
to set a breakpoint at a specific file/line. The last argument is optional (see below) - Use
vimspector#ClearLineBreakpoint( file_name, line_num )
to remove a breakpoint at a specific file/line - Use
vimspector#ClearBreakpoints()
to clear all breakpoints
Examples:
call vimspector#ToggleBreakpoint()
- toggle breakpoint on current linecall vimspector#SetLineBreakpoint( 'some_file.py', 10 )
- set a breakpoint onsome_filepy:10
call vimspector#AddFunctionBreakpoint( 'main' )
- add a function breakpoint on themain
functioncall vimspector#ToggleBreakpoint( { 'condition': 'i > 5' } )
- add a breakpoint on the current line that triggers only wheni > 5
istrue
call vimspector#SetLineBreakpoint( 'some_file.py', 10, { 'condition': 'i > 5' } )
- add a breakpoint atsome_file.py:10
that triggers only wheni > 5
istrue
call vimspector#ClearLineBreakpoint( 'some_file.py', 10 )
- delete the breakpoint atsome_file.py:10
call vimspector#ClearBreakpoints()
- clear all breakpoints
The simplest and most common form of breakpoint is a line breakpoint. Execution is paused when the specified line is executed.
For most debugging scenarios, users will just hit <F9>
to create a line
breakpoint on the current line and <F5>
to launch the application.
Some debug adapters support conditional breakpoints. Note that vimspector does not tell you if the debugger doesn't support conditional breakpoints (yet). A conditional breakpoint is a breakpoint which only triggers if some expression evaluates to true, or has some other constraints met.
Some of these functions above take a single optional argument which is a dictionary of options. The dictionary can have the following keys:
condition
: An optional expression evaluated to determine if the breakpoint should fire. Not supported by all debug adapters. For example, to break whenabc
is10
, enter something likeabc == 10
, depending on the language.hitCondition
: An optional expression evaluated to determine a number of times the breakpoint should be ignored. Should (probably?) not be used in combination withcondition
. Not supported by all debug adapters. For example, to break on the 3rd time hitting this line, enter3
.
In both cases, the expression is evaluated by the debugger, so should be in whatever dialect the debugger understands when evaluating expressions.
When using the <leader><F9>
mapping, the user is prompted to enter these
expressions in a command line (with history).
Exception breakpoints typically fire when an exception is throw or other error condition occurs. Depending on the debugger, when starting debugging, you may be asked a few questions about how to handle exceptions. These are "exception breakpoints" and vimspector remembers your choices while Vim is still running.
Typically you can accept the defaults (just keep pressing <CR>
!) as most debug
adapter defaults are sane, but if you want to break on, say uncaught exception
then answer Y
to that (for example).
You can configure your choices in the .vimspector.json
. See
the configuration guide for details on that.
Use vimspector#ClearBreakpoints()
to clear all breakpoints including the memory of exception breakpoint choices.
Use vimspector#RunToCursor
or <leader><F8>
: this creates a temporary
breakpoint on the current line, then continues execution, clearing the
breakpoint when it is hit.
- Step in/out, finish, continue, pause etc. using the WinBar, or mappings.
- If you really want to, the API is
vimspector#StepInto()
etc.
- Current scope shows values of locals.
- Use
<CR>
, or double-click with left mouse to expand/collapse (+, -). - Set the value of the variable with
<C-CR>
(control +<CR>
) or<leader><CR>
(ifmodifyOtherKeys
doesn't work for you) - When changing the stack frame the locals window updates.
- While paused, hover to see values
Scopes and variables are represented by the buffer vimspector.Variables
.
All rules for Variables and scopes
apply plus the following:
- With mouse enabled, hover over a variable and get the value it evaluates to.
- Use your mouse to perform a visual selection of an expression (e.g.
a + b
) and get its result. - Make a normal mode (
nmap
) and visual mode (xmap
) mapping to<Plug>VimspectorBalloonEval
to manually trigger the popup.- Set the value of the variable with
<C-CR>
(control +<CR>
) or<leader><CR>
(ifmodifyOtherKeys
doesn't work for you) - Use regular nagivation keys (
j
,k
) to choose the current selection;<Esc>
(or leave the tooltip window) to close the tooltip.
- Set the value of the variable with
The watch window is used to inspect variables and expressions. Expressions are evaluated in the selected stack frame which is "focussed"
The watches window is a prompt buffer, where that's available. Enter insert mode to add a new watch expression.
- Add watches to the variables window by entering insert mode and
typing the expression. Commit with
<CR>
. - Alternatively, use
:VimspectorWatch <expression>
. Tab-completion for expression is available in some debug adapters. - Expand result with
<CR>
, or double-click with left mouse. - Set the value of the variable with
<C-CR>
(control +<CR>
) or<leader><CR>
(ifmodifyOtherKeys
doesn't work for you) - Delete with
<DEL>
.
The watches are represented by the buffer vimspector.StackTrace
.
The watch prompt buffer has its omnifunc
set to a function that will
calculate completion for the current expression. This is trivially used with
<Ctrl-x><Ctrl-o>
(see :help ins-completion
), or integrated with your
favourite completion system. The filetype in the buffer is set to
VimspectorPrompt
.
For YouCompleteMe, the following config works well:
let g:ycm_semantic_triggers = {
\ 'VimspectorPrompt': [ '.', '->', ':', '<' ]
}
The stack trace window shows the state of each program thread. Threads which are stopped can be expanded to show the stack trace of that thread.
Often, but not always, all threads are stopped when a breakpoint is hit. The status of a thread is show in parentheses after the thread's name. Where supported by the underlying debugger, threads can be paused and continued individually from within the Stack Trace window.
A particular thread, highlighted with the CursorLine
highlight group is the
"focussed" thread. This is the thread that receives commands like "Stop In",
"Stop Out", "Continue" and "Pause" in the code window. The focussed thread can
be changed manually to "switch to" that thread.
- Use
<CR>
, or double-click with left mouse to expand/collapse a thread stack trace, or use the WinBar button. - Use
<CR>
, or double-click with left mouse on a stack frame to jump to it. - Use the WinBar or
vimspector#PauseContinueThread()
to individually pause or continue the selected thread. - Use the "Focus" WinBar button,
<leader><CR>
orvimspector#SetCurrentThread()
to set the "focussed" thread to the currently selected one. If the selected line is a stack frame, set the focussed thread to the thread of that frame and jump to that frame in the code window. - The current frame when a breakpoint is hit or if manuall jumping is also highlighted.
The stack trace is represented by the buffer vimspector.StackTrace
.
- In the outputs window, use the WinBar to select the output channel.
- Alternatively, use
:VimspectorShowOutput <category>
. Use command-line completion to see the categories. - The debuggee prints to the stdout channel.
- Other channels may be useful for debugging.
If the output window is closed, a new one can be opened with
:VimspectorShowOutput <category>
(use tab-completion - wildmenu
to see the
options).
The console window is a prompt buffer, where that's available, and can be used as an interactive CLI for the debug adapter. Support for this varies amongst adapters.
- Enter insert mode to enter a command to evaluate.
- Alternatively,
:VimspectorEval <expression>
. Completion is available with some debug adapters. - Commit the request with
<CR>
- The request and subsequent result are printed.
NOTE: See also Watches above.
If the output window is closed, a new one can be opened with
:VimspectorShowOutput Console
.
The console prompt buffer has its omnifunc
set to a function that will
calculate completion for the current command/expression. This is trivially used
with <Ctrl-x><Ctrl-o>
(see :help ins-completion
), or integrated with your
favourite completion system. The filetype in the buffer is set to
VimspectorPrompt
.
For YouCompleteMe, the following config works well:
let g:ycm_semantic_triggers = {
\ 'VimspectorPrompt': [ '.', '->', ':', '<' ]
}
The Vimspector log file contains a full trace of the communication between Vimspector and the debug adapter. This is the primary source of diagnostic information when something goes wrong that's not a Vim traceback.
If you just want to see the Vimspector log file, use :VimspectorToggleLog
,
which will tail it in a little window (doesn't work on Windows).
You can see some debugging info with :VimspectorDebugInfo
To close the debugger, use:
Reset
WinBar button:VimspectorReset
when the WinBar is not available.call vimspector#Reset()
If the debuggee is still running when stopping or resetting, then some debug adapters allow you to specify what should happen to it when finishing debugging. Typically, the default behaviour is sensible, and this is what happens most of the time. These are the defaults according to DAP:
- If the request was 'launch': terminate the debuggee
- If the request was 'attach': don't terminate the debuggee
Some debug adapters allow you to choose what to do when disconnecting. If you
wish to control this behaviour, use :VimspectorReset
or call
vimspector#Reset( { 'interactive': v:true } )
. If the debug adapter offers a
choice as to whether or not to terminate the debuggee, you will be prompted to
choose. The same applies for vimspector#Stop()
which can take an argument:
vimspector#Stop( { 'interactive': v:true } )
.
For an introduction to the configuration of .vimspector.json
, take a look at
the Getting Started section of the Vimspector website.
For full explanation, including how to use variables, substitutions and how to specify exception breakpoints, see the docs.
The JSON configuration file allows C-style comments:
// comment to end of line ...
/* inline comment ... */
Current tested with the following debug adapters.
- vscode-cpptools
- On macOS, I strongly recommend using CodeLLDB instead for C and C++ projects. It's really excellent, has fewer dependencies and doesn't open console apps in another Terminal window.
Example .vimspector.json
(works with both vscode-cpptools
and lldb-vscode
.
For lldb-vscode
replace the name of the adapter with lldb-vscode
:
- vscode-cpptools Linux/MacOS:
{
"configurations": {
"Launch": {
"adapter": "vscode-cpptools",
"configuration": {
"request": "launch",
"program": "<path to binary>",
"args": [ ... ],
"cwd": "<working directory>",
"environment": [ ... ],
"externalConsole": true,
"MIMode": "<lldb or gdb>"
}
},
"Attach": {
"adapter": "vscode-cpptools",
"configuration": {
"request": "attach",
"program": "<path to binary>",
"MIMode": "<lldb or gdb>"
}
}
...
}
}
- vscode-cpptools Windows
NOTE FOR WINDOWS USERS: You need to install gdb.exe
. I recommend using
scoop install gdb
. Vimspector cannot use the visual studio debugger due to
licensing.
{
"configurations": {
"Launch": {
"adapter": "vscode-cpptools",
"configuration": {
"request": "launch",
"program": "<path to binary>",
"stopAtEntry": true
}
}
}
}
The cpptools documentation describes how to attach cpptools to gdbserver using
miDebuggerAddress
. Note that when doing this you should use the
"request": "attach"
.
If you're feeling fancy, checkout the reference guide for an example of getting Vimspector to remotely launch and attach.
- CodeLLDB (MacOS)
CodeLLDB is superior to vscode-cpptools in a number of ways on macOS at least.
See Rust.
- lldb-vscode (MacOS)
An alternative is to to use lldb-vscode
, which comes with llvm. Here's how:
- Install llvm (e.g. with HomeBrew:
brew install llvm
) - Create a file named
/path/to/vimspector/gadgets/macos/.gadgets.d/lldb-vscode.json
:
{
"adapters": {
"lldb-vscode": {
"variables": {
"LLVM": {
"shell": "brew --prefix llvm"
}
},
"attach": {
"pidProperty": "pid",
"pidSelect": "ask"
},
"command": [
"${LLVM}/bin/lldb-vscode"
],
"env": {
"LLDB_LAUNCH_FLAG_LAUNCH_IN_TTY": "YES"
},
"name": "lldb"
}
}
}
Rust is supported with any gdb/lldb-based debugger. So it works fine with
vscode-cpptools
and lldb-vscode
above. However, support for rust is best in
CodeLLDB
.
./install_gadget.py --force-enable-rust
or:VimspectorInstall CodeLLDB
- Example:
support/test/rust/vimspector_test
{
"configurations": {
"launch": {
"adapter": "CodeLLDB",
"configuration": {
"request": "launch",
"program": "${workspaceRoot}/target/debug/vimspector_test"
}
}
}
}
- Python: debugpy
- Install with
install_gadget.py --enable-python
or:VimspectorInstall debugpy
, ideally requires a working compiler and the python development headers/libs to build a C python extension for performance. - Full options: https://github.com/microsoft/debugpy/wiki/Debug-configuration-settings
{
"configurations": {
"<name>: Launch": {
"adapter": "debugpy",
"configuration": {
"name": "<name>: Launch",
"type": "python",
"request": "launch",
"cwd": "<working directory>",
"python": "/path/to/python/interpreter/to/use",
"stopOnEntry": true,
"console": "externalTerminal",
"debugOptions": [],
"program": "<path to main python file>"
}
}
...
}
}
In order to use remote debugging with debugpy, you have to connect Vimspector directly to the application that is being debugged. This is easy, but it's a little different from how we normally configure things. Specifically, you need to:
- Start your application with debugpy, specifying the
--listen
argument. See the debugpy documentation for details. - Use the built-in "multi-session" adapter. This just asks for the host/port to connect to. For example:
{
"configurations": {
"Python Attach": {
"adapter": "multi-session",
"configuration": {
"request": "attach",
"pathMappings": [
// mappings here (optional)
]
}
}
}
}
See details of the launch
configuration
for explanation of things like pathMappings
.
Additional documentation, including how to do this when the remote machine can only be contacted via SSH are provided by debugpy.
If you're feeling fancy, checkout the reference guide for an example of getting Vimspector to remotely launch and attach.
- TCL (TclProDebug)
See my fork of TclProDebug for instructions.
- C# - dotnet core
Install with install_gadget.py --force-enable-csharp
or :VimspectorInstall netcoredbg
{
"configurations": {
"launch - netcoredbg": {
"adapter": "netcoredbg",
"configuration": {
"request": "launch",
"program": "${workspaceRoot}/bin/Debug/netcoreapp2.2/csharp.dll",
"args": [],
"stopAtEntry": true,
"cwd": "${workspaceRoot}",
"env": {}
}
}
}
}
- Go
Requires:
install_gadget.py --enable-go
or:VimspectorInstall vscode-go
- Delve installed, e.g.
go get -u github.com/go-delve/delve/cmd/dlv
- Delve to be in your PATH, or specify the
dlvToolPath
launch option
{
"configurations": {
"run": {
"adapter": "vscode-go",
"configuration": {
"request": "launch",
"program": "${fileDirname}",
"mode": "debug",
"dlvToolPath": "$HOME/go/bin/dlv"
}
}
}
}
See the vscode-go docs for troubleshooting information
This uses the php-debug, see https://marketplace.visualstudio.com/items?itemName=felixfbecker.php-debug
Requires:
- (optional) Xdebug helper for chrome https://chrome.google.com/webstore/detail/xdebug-helper/eadndfjplgieldjbigjakmdgkmoaaaoc
install_gadget.py --force-enable-php
or:VimspectorInstall vscode-php-debug
- configured php xdebug extension
zend_extension=xdebug.so
xdebug.remote_enable=on
xdebug.remote_handler=dbgp
xdebug.remote_host=localhost
xdebug.remote_port=9000
replace localhost
with the ip of your workstation.
lazy alternative
zend_extension=xdebug.so
xdebug.remote_enable=on
xdebug.remote_handler=dbgp
xdebug.remote_connect_back=true
xdebug.remote_port=9000
- .vimspector.json
{
"configurations": {
"Listen for XDebug": {
"adapter": "vscode-php-debug",
"configuration": {
"name": "Listen for XDebug",
"type": "php",
"request": "launch",
"port": 9000,
"stopOnEntry": false,
"pathMappings": {
"/var/www/html": "${workspaceRoot}"
}
}
},
"Launch currently open script": {
"adapter": "vscode-php-debug",
"configuration": {
"name": "Launch currently open script",
"type": "php",
"request": "launch",
"program": "${file}",
"cwd": "${fileDirname}",
"port": 9000
}
}
}
}
append XDEBUG_SESSION_START=xdebug
to your query string
curl "http://localhost?XDEBUG_SESSION_START=xdebug"
or use the previously mentioned Xdebug Helper extension (which sets a XDEBUG_SESSION
cookie)
export XDEBUG_CONFIG="idekey=xdebug"
php <path to script>
- Node.js
Requires:
install_gadget.py --force-enable-node
- For installation, a Node.js environment that is < node 12. I believe this is an
incompatibility with gulp. Advice, use [nvm][] with
nvm install --lts 10; nvm use --lts 10; ./install_gadget.py --force-enable-node ...
- Options described here: https://code.visualstudio.com/docs/nodejs/nodejs-debugging
- Example:
support/test/node/simple
{
"configurations": {
"run": {
"adapter": "vscode-node",
"configuration": {
"request": "launch",
"protocol": "auto",
"stopOnEntry": true,
"console": "integratedTerminal",
"program": "${workspaceRoot}/simple.js",
"cwd": "${workspaceRoot}"
}
}
}
}
- Chrome
This uses the chrome debugger, see https://marketplace.visualstudio.com/items?itemName=msjsdiag.debugger-for-chrome.
It allows you to debug scripts running inside chrome from within Vim.
./install_gadget.py --force-enable-chrome
or:VimspectorInstall debugger-for-chrome
- Example:
support/test/chrome
{
"configurations": {
"launch": {
"adapter": "chrome",
"configuration": {
"request": "launch",
"url": "http://localhost:1234/",
"webRoot": "${workspaceRoot}/www"
}
}
}
}
Vimspector works well with the java debug server, which runs as a jdt.ls (Java Language Server) plugin, rather than a standalone debug adapter.
Vimspector is not in the business of running language servers, only debug adapters, so this means that you need a compatible Language Server Protocol editor plugin to use Java. I recommend YouCompleteMe, which has full support for jdt.ls, and most importantly a trivial way to load the debug adapter and to use it with Vimspector.
When using the java debug server, Vimspector supports the hot code replace custom feature. By default, when the underlying class files change, vimspector asks the user if they wish to reload these classes at runtime.
This behaviour can be customised:
let g:ycm_java_hotcodereplace_mode = 'ask'
- the default, ask the user for each reload.let g:ycm_java_hotcodereplace_mode = 'always'
- don't ask, always reloadlet g:ycm_java_hotcodereplace_mode = 'never'
- don't ask, never reload
- Set up YCM for java.
- Get Vimspector to download the java debug plugin:
install_gadget.py --force-enable-java <other options...>
or:VimspectorInstall java-debug-adapter
- Configure Vimspector for your project using the
vscode-java
adapter, e.g.:
{
"configurations": {
"Java Attach": {
"adapter": "vscode-java",
"configuration": {
"request": "attach",
"hostName": "${host}",
"port": "${port}",
"sourcePaths": [
"${workspaceRoot}/src/main/java",
"${workspaceRoot}/src/test/java"
]
}
}
}
}
- Tell YCM to load the debugger plugin. This should be the
gadgets/<os>
directory, not any specific adapter. e.g. in.vimrc
" Tell YCM where to find the plugin. Add to any existing values.
let g:ycm_java_jdtls_extension_path = [
\ '</path/to/Vimspector/gadgets/<os>'
\ ]
- Create a mapping, such as
<leader><F5>
to start the debug server and launch vimspector, e.g. in~/.vim/ftplugin/java.vim
:
let s:jdt_ls_debugger_port = 0
function! s:StartDebugging()
if s:jdt_ls_debugger_port <= 0
" Get the DAP port
let s:jdt_ls_debugger_port = youcompleteme#GetCommandResponse(
\ 'ExecuteCommand',
\ 'vscode.java.startDebugSession' )
if s:jdt_ls_debugger_port == ''
echom "Unable to get DAP port - is JDT.LS initialized?"
let s:jdt_ls_debugger_port = 0
return
endif
endif
" Start debugging with the DAP port
call vimspector#LaunchWithSettings( { 'DAPPort': s:jdt_ls_debugger_port } )
endfunction
nnoremap <silent> <buffer> <Leader><F5> :call <SID>StartDebugging()<CR>
You can then use <Leader><F5>
to start debugging rather than just <F5>
.
If you see "Unable to get DAP port - is JDT.LS initialized?", try running
:YcmCompleter ExecuteCommand vscode.java.startDebugSession
and note the
output. If you see an error like ResponseFailedException: Request failed: -32601: No delegateCommandHandler for vscode.java.startDebugSession
, make sure
that:
- Your YCM jdt.ls is actually working, see the YCM docs for troubleshooting
- The YCM jdt.ls has had time to initialize before you start the debugger
- That
g:ycm_java_jdtls_extension_path
is set in.vimrc
or prior to YCM starting
For the launch arguments, see the vscode document.
See this issue for more background.
Lua is supported through
local-lua-debugger-vscode.
This debugger uses stdio to communicate with the running process, so calls to
io.read
will cause problems.
./install_gadget.py --enable-lua
or:VimspectorInstall local-lua-debugger-vscode
- Examples:
support/test/lua/simple
andsupport/test/lua/love
{
"$schema": "https://puremourning.github.io/vimspector/schema/vimspector.schema.json#",
"configurations": {
"lua": {
"adapter": "lua-local",
"configuration": {
"request": "launch",
"type": "lua-local",
"cwd": "${workspaceFolder}",
"program": {
"lua": "lua",
"file": "${file}"
}
}
},
"luajit": {
"adapter": "lua-local",
"configuration": {
"request": "launch",
"type": "lua-local",
"cwd": "${workspaceFolder}",
"program": {
"lua": "luajit",
"file": "${file}"
}
}
},
"love": {
"adapter": "lua-local",
"configuration": {
"request": "launch",
"type": "lua-local",
"cwd": "${workspaceFolder}",
"program": {
"command": "love"
},
"args": ["${workspaceFolder}"]
}
}
}
}
- Java - vscode-javac. This works, but is not as functional as Java Debug Server. Take a look at this comment for instructions.
There is very limited support for customisation of the UI.
Vimsector uses the following signs internally. If they are defined before
Vimsector uses them, they will not be replaced. So to customise the signs,
define them in your vimrc
.
Sign | Description | Priority |
---|---|---|
vimspectorBP |
Line breakpoint | 9 |
vimspectorBPCond |
Conditional line breakpoint | 9 |
vimspectorBPDisabled |
Disabled breakpoint | 9 |
vimspectorPC |
Program counter (i.e. current line) | 200 |
vimspectorPCBP |
Program counter and breakpoint | 200 |
vimspectorCurrentThread |
Focussed thread in stack trace view | 200 |
vimspectorCurrentFrame |
Current stack frame in stack trace view | 200 |
The default symbols are the equivalent of something like the following:
sign define vimspectorBP text=\ ● texthl=WarningMsg
sign define vimspectorBPCond text=\ ◆ texthl=WarningMsg
sign define vimspectorBPDisabled text=\ ● texthl=LineNr
sign define vimspectorPC text=\ ▶ texthl=MatchParen linehl=CursorLine
sign define vimspectorPCBP text=●▶ texthl=MatchParen linehl=CursorLine
sign define vimspectorCurrentThread text=▶ texthl=MatchParen linehl=CursorLine
sign define vimspectorCurrentFrame text=▶ texthl=Special linehl=CursorLine
If the signs don't display properly, your font probably doesn't contain these
glyphs. You can easily change them by defining the sign in your vimrc. For
example, you could put this in your vimrc
to use some simple ASCII symbols:
sign define vimspectorBP text=o texthl=WarningMsg
sign define vimspectorBPCond text=o? texthl=WarningMsg
sign define vimspectorBPDisabled text=o! texthl=LineNr
sign define vimspectorPC text=\ > texthl=MatchParen
sign define vimspectorPCBP text=o> texthl=MatchParen
sign define vimspectorCurrentThread text=> texthl=MatchParen
sign define vimspectorCurrentFrame text=> texthl=Special
Many different plugins provide signs for various purposes. Examples include diagnostic signs for code errors, etc. Vim provides only a single priority to determine which sign should be displayed when multiple signs are placed at a single line. If you are finding that other signs are interfering with vimspector's (or vice-versa), you can customise the priority used by vimspector by setting the following dictionary:
let g:vimspector_sign_priority = {
\ '<sign-name>': <priority>,
\ }
For example:
let g:vimspector_sign_priority = {
\ 'vimspectorBP': 3,
\ 'vimspectorBPCond': 2,
\ 'vimspectorBPDisabled': 1,
\ 'vimspectorPC': 999,
\ }
All keys are optional. If a sign is not customised, the default priority it used (as shown above).
See :help sign-priority
. The default priority is 10, larger numbers override
smaller ones.
Please Note: This customisation API is unstable, meaning that it may change at any time. I will endeavour to reduce the impact of this and announce changes in Gitter.
The following options control the default sizes of the UI windows (all of them are numbers)
g:vimspector_sidebar_width
(default: 50 columns): The width in columns of the left utility windows (variables, watches, stack trace)g:vimspector_bottombar_height
(default 10 lines): The height in rows of the output window below the code window.
Example:
let g:vimspector_sidebar_width = 75
let g:vimspector_bottombar_height = 15
The terminal is typically created as a vertical split to the right of the code window, and that window is re-used for subsequent terminal buffers. The following control the sizing of the terminal window used for debuggee input/output when using Vim's built-in terminal.
g:vimspector_code_minwidth
(default: 82 columns): Minimum number of columns to try and maintain for the code window when splitting to create the terminal window.g:vimspector_terminal_maxwidth
(default: 80 columns): Maximum number of columns to use for the terminal.g:vimspector_terminal_minwidth
(default: 10 columns): Minimum number of columns to use when it is not possible to fitg:vimspector_terminal_maxwidth
columns for the terminal.
That's a lot of options, but essentially we try to make sure that there are at
least g:vimspector_code_minwidth
columns for the main code window and that the
terminal is no wider than g:vimspector_terminal_maxwidth
columns.
g:vimspector_terminal_minwidth
is there to ensure that there's a reasonable
number of columns for the terminal even when there isn't enough horizontal space
to satisfy the other constraints.
Example:
let g:vimspector_code_minwidth = 90
let g:vimspector_terminal_maxwidth = 75
let g:vimspector_terminal_minwidth = 20
It's useful to be able to define mappings only while debugging and remove those
mappings when debugging is complete. For this purpose, Vimspector provides 2
User
autocommands:
VimspectorJumpedToFrame
- triggered whenever a 'break' event happens, or when selecting a stack from to jump to. This can be used to create (for example) buffer-local mappings for any files opened in the code window.VimspectorDebugEnded
- triggered when the debug session is terminated (actually when Vimspector is fully reset)
An example way to use this is included in support/custom_ui_vimrc
. In there,
these autocommands are used to create buffer-local mappings for any files
visited while debugging and to clear them when completing debugging. This is
particularly useful for commands like <Plug>VimspectorBalloonEval
which only
make sense while debugging (and only in the code window). Check the commented
section Custom mappings while debugging
.
NOTE: This is a fairly advanced feature requiring some nontrivial vimscript. It's possible that this feature will be incorporated into Vimspector in future as it is a common requirement.
Please Note: This customisation API is unstable, meaning that it may change at any time. I will endeavour to reduce the impact of this and announce changes in Gitter.
The above customisation of window sizes is limited intentionally to keep things
simple. Vimspector also provides a way for you to customise the UI without
restrictions, by running a User
autocommand just after creating the UI or
opening the terminal. This requires you to write some vimscript, but allows you
to do things like:
- Hide a particular window or windows
- Move a particular window or windows
- Resize windows
- Have multiple windows for a particular buffer (say, you want 2 watch windows)
- etc.
You can essentially do anything you could do manually by writing a little vimscript code.
The User
autocommand is raised with pattern
set with the following values:
VimspectorUICreated
: Just after setting up the UI for a debug sessionVimspectorTerminalOpened
: Just after opening the terminal window for program input/output.
The following global variable is set up for you to get access to the UI
elements: g:vimspector_session_windows
. This is a dict
with the following
keys:
g:vimspector_session_windows.tagpage
: The tab page for the sessiong:vimspector_session_windows.variables
: Window ID of the variables window, containing thevimspector.Variables
buffer.g:vimspector_session_windows.watches
: Window ID of the watches window, containing thevimspector.Watches
buffer.g:vimspector_session_windows.stack_trace
: Window ID of the stack trade window containing thevimspector.StackTrace
buffer.g:vimspector_session_windows.code
: Window ID of the code window.g:vimspector_session_windows.output
: Window ID of the output window.
In addition, the following key is added when triggering the
VimspectorTerminalOpened
event:
g:vimspector_session_windows.terminal
: Window ID of the terminal window
You can even customise the WinBar buttons by simply running the usual menu
(and unmenu
) commands.
By default, Vimspector uses something a bit like this:
nnoremenu WinBar.■\ Stop :call vimspector#Stop( { 'interactive': v:false } )<CR>
nnoremenu WinBar.▶\ Cont :call vimspector#Continue()<CR>
nnoremenu WinBar.▷\ Pause :call vimspector#Pause()<CR>
nnoremenu WinBar.↷\ Next :call vimspector#StepOver()<CR>
nnoremenu WinBar.→\ Step :call vimspector#StepInto()<CR>
nnoremenu WinBar.←\ Out :call vimspector#StepOut()<CR>
nnoremenu WinBar.⟲: :call vimspector#Restart()<CR>
nnoremenu WinBar.✕ :call vimspector#Reset( { 'interactive': v:false } )<CR>
If you prefer a different layout or if the unicode symbols don't render
correctly in your font, you can customise this in the VimspectorUICreated
autocommand, for example:
func! CustomiseUI()
call win_gotoid( g:vimspector_session_windows.code )
" Clear the existing WinBar created by Vimspector
nunmenu WinBar
" Cretae our own WinBar
nnoremenu WinBar.Kill :call vimspector#Stop( { 'interactive': v:true } )<CR>
nnoremenu WinBar.Continue :call vimspector#Continue()<CR>
nnoremenu WinBar.Pause :call vimspector#Pause()<CR>
nnoremenu WinBar.Step\ Over :call vimspector#StepOver()<CR>
nnoremenu WinBar.Step\ In :call vimspector#StepInto()<CR>
nnoremenu WinBar.Step\ Out :call vimspector#StepOut()<CR>
nnoremenu WinBar.Restart :call vimspector#Restart()<CR>
nnoremenu WinBar.Exit :call vimspector#Reset()<CR>
endfunction
augroup MyVimspectorUICustomistaion
autocmd!
autocmd User VimspectorUICreated call s:CustomiseUI()
augroup END
There is some example code in support/custom_ui_vimrc
showing how you can use
the window IDs to modify various aspects of the UI using some basic vim
commands, primarily win_gotoid
function and the wincmd
ex command.
To try this out vim -Nu support/custom_ui_vimrc <some file>
.
Here's a rather smaller example. A simple way to use this is to drop it into a
file named my_vimspector_ui.vim
in ~/.vim/plugin
(or paste into your
vimrc
):
" Set the basic sizes
let g:vimspector_sidebar_width = 80
let g:vimspector_code_minwidth = 85
let g:vimspector_terminal_minwidth = 75
function! s:CustomiseUI()
" Customise the basic UI...
" Close the output window
call win_gotoid( g:vimspector_session_windows.output )
q
endfunction
function s:SetUpTerminal()
" Customise the terminal window size/position
" For some reasons terminal buffers in Neovim have line numbers
call win_gotoid( g:vimspector_session_windows.terminal )
set norelativenumber nonumber
endfunction
augroup MyVimspectorUICustomistaion
autocmd!
autocmd User VimspectorUICreated call s:CustomiseUI()
autocmd User VimspectorTerminalOpened call s:SetUpTerminal()
augroup END
- Q: Does it work? A: Yeah. It's a bit unpolished.
- Q: Does it work with this language? A: Probably, but it won't
necessarily be easy to work out what to put in the
.vimspector.json
. As you can see above, some of the servers aren't really editor agnostic, and require very-specific unique handling. - How do I stop it starting a new Terminal.app on macOS? See this comment
- Can I specify answers to the annoying questions about exception breakpoints
in my
.vimspector.json
? Yes, see here. - Do I have to specify the file to execute in
.vimspector.json
, or could it be the current vim file? You don't need to. You can specify $file for the current active file. See here for complete list of replacements in the configuration file. - You allow comments in
.vimspector.json
, but Vim highlights these as errors, do you know how to make this not-an-error? Yes, put this in~/.vim/after/syntax/json.vim
:
syn region jsonComment start="/\*" end="\*/"
hi link jsonCommentError Comment
hi link jsonComment Comment
- What is the difference between a
gadget
and anadapter
? A gadget is something you install with:VimspectorInstall
orinstall_gadget.py
, anadapter
is something that Vimspector talks to (actually it's the Vimspector config describing that thing). These are usually one-to-one, but in theory a single gadget can supply multipleadapter
configs. Typically this happens when agadget
supplies differentadapter
config for, say remote debugging, or debugging in a container, etc. - The signs and winbar display funny symbols. How do I fix them? See this and this
- What's this telemetry stuff all about? Are you sending my data to evil companies? Debug adapters (for some reason) send telemetry data to clients. Vimspector simply displays this information in the output window. It does not and will not ever collect, use, forward or otherwise share any data with any third parties.
- Do I have to put a
.vimspector.json
in the root of every project? No, you can put all of your adapter and debug configs in a single directory if you want to, but note the caveat that${workspaceRoot}
won't be calculated correctly in that case. The vimsepctor author uses this a lot.