Skip to content

Commit

Permalink
Update readme.md
Browse files Browse the repository at this point in the history
  • Loading branch information
SkacikPL authored Jul 14, 2019
1 parent 3b8013f commit cf71b19
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion readme.md
Original file line number Diff line number Diff line change
Expand Up @@ -9,12 +9,13 @@
- Re-enabled muzzle flashes (can be disabled via cl_muzzle_flash 0) (highly recommended to use with VSYNC enabled).
- Support for both Ground Zero and Reckoning expansions via port from Yamagi Quake 2.
- Custom launcher for easy switching between base game, expansions and mods.
- Open AL effects extensions ported from Yamagi Quake 2, enabling low pass filter in water and doppler effect scaling with relative object speed. Also including brand new experimental (and very simplistic) sound occlusion, can be toggled via s_occlusion and scaled via s_occlusion_strength (higher values decrease the effect).Reverb is enabled by default, can be disabled via s_reverb 0. Also by default picks preset automatically out of 7 presets based on surrounding size, this function can be disabled via s_reverb_preset_autopick 0. Presets can be set manually via s_reverb_preset (0-113). (Combine with OpenAL soft for best results and HRTF support https://github.com/kcat/openal-soft ).
- Open AL effects extensions ported from Yamagi Quake 2, enabling low pass filter in water and doppler effect scaling with relative object speed. Also including brand new experimental (and very simplistic) sound occlusion, can be toggled via s_occlusion and scaled via s_occlusion_strength (higher values decrease the effect).Reverb is enabled by default, can be disabled via s_reverb 0. Also by default picks preset automatically out of 7 presets based on surrounding size, this function can be disabled via s_reverb_preset_autopick 0. Presets can be set manually via s_reverb_preset (0-113). (Combine with OpenAL soft for best results and HRTF support https://github.com/kcat/openal-soft ). If you're interested in HRTF, i recommend giving this a read: https://shodan.systemshock.org/index.php?topic=8371.0, especially the *Custom HRTF table* section (Personally i'm using ciair-48000.mhr HRTF table).
- Voice input from default recording device passed into game and processed with same effects as other ingame sounds, controlled via s_voiceinput 0/1 and s_voiceinput_volume.
- Footsteps sounds for all ground enemies (baseq2 and Ground Zero only at the moment), can be disabled via cl_monsterfootsteps 0.
- Zaero mod support (courtesy of Yamagi Quake 2 yet again).
- Action Quake 2 support (courtesy of Quake 2 DOS: https://bitbucket.org/neozeed/q2dos/src/master/action/)
- Light sources for laser beams (this can be disabled via cl_laserlights 0).
- Option to disable obnoxious jumping "HUEH" via cl_jumpsound 0



Expand Down

0 comments on commit cf71b19

Please sign in to comment.