Starred repositories
Pure C# HighLevel API for multiplayer games
BestoNet is a custom rollback networking solution developed for the fighting game Idol Showdown. Built in C# for Unity, it integrates with Facepunch Steamworks to provide a robust and efficient rol…
Unity tool, Editor extension for favoriting assets. ,アセットをお気に入り登録するエディタ拡張
Unity双端开发工具,UnityGameFramework+ET+Luban+HybridCLR+UniTask,努力提供方便开发的工具
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
F8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的游戏框架,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。
paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time
The plant simulation from Cloud Gardens as a Unity package for level design.
Extend the Unity Toolbar with your own Editor UI code.
A wonderful list of Game Development resources.
A Unity example using the Google Geospatial API
Combustion engine simulator that generates realistic audio.
A native Unity plugin to interact with Gallery/Photos on Android & iOS (save and/or load images/videos)
actor based udp network engine (core server)
Canonical actor model implementation for .NET with local + distributed actors in C# and F#.
Tutorial series for gamedev with C# in Unity
Fully C# mannaged ICodeCompiler implementation that uses modified MCS (Mono C# compiler) usable in Unity.
Procedural Landmass Generation in Unity
Lite reliable UDP library for Mono and .NET
Hazel Networking is a low level networking library for C# providing connection-oriented, message-based communication via RUDP.
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.