Implementation of Dots and Boxes game in Julia. It's supposed to be played in the terminal.
Features minimax algorithm to have a bot play the game.
Bot
chain counter
basic strategy
minimax
- TODO:
cursor movement->+-ok (layout struct)
game logic:
checkAround-> +-ok
ENDGAME! / Who won
- BEAUTIFY GAME
Help menu
Clock
Settings menu: to do: skip csv and dataframes, only use delimitedfiles (standard library)
-> American/Swedish/Icelandic board
Score + write to file
- ERRORS TO FIX:
If key pressed isnt recognized in dictionary, don't throw error, just do nothing (ie f1 pressed)-> Semi fix, only F5 doesnt workCursor can go out of grid (UP/down) and onto crosses.Double-cross boxes- Settings menu:
fix cursorsetting + startco