Lists (4)
Sort Name ascending (A-Z)
Stars
Tiny minimal retro fantasy console having only two commands: peek and poke.
๐Ultimate go-to hub for managing your Godot versions and projects! ๐
Tools for creation and manipulation of triangle meshes
Reusable dependencies for games made with lua (especially with love)
Vanda Engine is an open source 3D Game Engine for Windows. It's free for both commercial and personal use.
A project to create a blazingly fast Swift game engine that is a joy to use ๐
A Swift package for Raylib. Builds Raylib from source so no need to fiddle with libraries. Just add as a dependency in you game package and go!
This maintains proposals for changes and user-visible enhancements to the Swift Programming Language.
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
A very simple 3D maze game with ray tracing in C++.
Native WebGPU implementation based on wgpu-core
Raymarching abstraction for creating simple SDF animations with threejs
Unit files for building Free Pascal and Delphi applications using the SDL2 library
A pure C binding of SDL 2.0 for Lua 5.1, Lua 5.2, and LuaJIT.
ScapeCore is a young and on development game engine based on MonoGame which aims to provide a free and open source way of creating games.
An archetypal Entity Component System, built entirely in Typescript
iR Engine - Bringing us together on the open social spatial web. ๐ค ๐ ๐ ๐น๏ธ ๐ง๐ฟโ๐
Flexible, minimal, data-oriented ECS library for Typescript
A ๐ฉโ๐ป developer-friendly entity management system for ๐น games and similarly demanding applications, based on ๐ ECS architecture.
A lightweight Entity Component System written in Dart.
A WIP 3D retro game engine inspired by GoldSrc and Quake