Gmail - [email protected], [email protected]
LinkedIn - www.linkedin.com/in/sparsh-gupta-b06517191
Qwirkle Game (C++)
• Worked in a team of four to analyse game requirements.
• Used ADTs and Linked Lists to store game data
• Used GitHub for communication and version control.
• Added colour and layout to the Game's UI to identify the board.
• Created a report that documented the development process.
• Added player board state files to reserve the game state and utilize it for black box testing.
https://github.com/Sparsh0212/Qwirkle
• Worked in a team of four to analyse game requirements.
• Used ADTs and Linked Lists to store game data
• Used GitHub for communication and version control.
• Added colour and layout to the Game's UI to identify the board.
• Created a report that documented the development process.
• Added player board state files to reserve the game state and utilize it for black box testing.
https://github.com/Sparsh0212/Qwirkle
Path Planning Algorithm (C++)
(Pointers/ Dynamic Memory Management, Arrays)
• A 2D Environment was provided where a Robot needs to find the shortest Path to travel from Start Location S to the Goal Location G and some obstacles were present in the environment
•Robot could only move in Empty Locations and 4 Directions which are Left, Right, Up, Down
• Designed a shortest path algorithm for a Robot to travel in the given environment
https://github.com/Sparsh0212/Path-Planing-Algorithm
• A 2D Environment was provided where a Robot needs to find the shortest Path to travel from Start Location S to the Goal Location G and some obstacles were present in the environment
•Robot could only move in Empty Locations and 4 Directions which are Left, Right, Up, Down
• Designed a shortest path algorithm for a Robot to travel in the given environment
https://github.com/Sparsh0212/Path-Planing-Algorithm