Skip to content

Commit

Permalink
0.485.0.425755
Browse files Browse the repository at this point in the history
  • Loading branch information
MaximumADHD committed Jul 12, 2021
1 parent e78525d commit 1bff5b3
Show file tree
Hide file tree
Showing 3 changed files with 29 additions and 2 deletions.
22 changes: 21 additions & 1 deletion Generated/Classes.cs
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
// Auto-generated list of creatable Roblox classes.
// Updated as of 0.483.1.425021
// Updated as of 0.485.0.425755

using System;

Expand Down Expand Up @@ -84,6 +84,14 @@ public AssetCounterService()
}
}

public class AssetImportService : Instance
{
public AssetImportService()
{
IsService = true;
}
}

public class AssetManagerService : Instance
{
public AssetManagerService()
Expand Down Expand Up @@ -576,8 +584,10 @@ public class ClickDetector : Instance

public class Clouds : Instance
{
public Color3 Color = new Color3(1, 1, 1);
public float Cover = 0.5f;
public float Density = 0.7f;
public bool Enabled = true;
}

public class CollectionService : Instance
Expand Down Expand Up @@ -2210,6 +2220,7 @@ public BrickColor BrickColor

public CFrame CFrame = new CFrame();
public bool CanCollide = true;
public bool CanQuery = true;
public bool CanTouch = true;
public bool CastShadow = true;
public int CollisionGroupId;
Expand Down Expand Up @@ -2499,6 +2510,7 @@ public Workspace()
public bool ExplicitAutoJoints = true;
public float FallenPartsDestroyHeight = -500;
public float Gravity = 196.2f;
public HumanoidOnlySetCollisionsOnStateChange HumanoidOnlySetCollisionsOnStateChange = HumanoidOnlySetCollisionsOnStateChange.Default;
public InterpolationThrottlingMode InterpolationThrottling = InterpolationThrottlingMode.Default;
public MeshPartHeadsAndAccessories MeshPartHeadsAndAccessories = MeshPartHeadsAndAccessories.Default;
public PhysicsSteppingMethod PhysicsSteppingMethod = PhysicsSteppingMethod.Default;
Expand Down Expand Up @@ -3271,6 +3283,14 @@ public StudioData()
public long SrcUniverseId;
}

public class StudioDeviceEmulatorService : Instance
{
public StudioDeviceEmulatorService()
{
IsService = true;
}
}

public class StudioService : Instance
{
public StudioService()
Expand Down
9 changes: 8 additions & 1 deletion Generated/Enums.cs
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
// Auto-generated list of Roblox enums.
// Updated as of 0.481.1.423973
// Updated as of 0.485.0.425755

namespace RobloxFiles.Enums
{
Expand Down Expand Up @@ -375,6 +375,13 @@ public enum HumanoidHealthDisplayType
AlwaysOff
}

public enum HumanoidOnlySetCollisionsOnStateChange
{
Default,
Disabled,
Enabled
}

public enum HumanoidRigType
{
R6,
Expand Down
Binary file modified RobloxFileFormat.dll
Binary file not shown.

0 comments on commit 1bff5b3

Please sign in to comment.