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Update README.md
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akatkov7 committed Mar 13, 2016
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Expand Up @@ -14,5 +14,5 @@ We are two developers, Andriy Katkov and Dennis Lysenko, working on this project
If you have any interest in contributing the quickest way to get in touch is to just open an issue and we'll both get emails about it. Forking independently is not recommended because of how unfortunately annoying merges can be with UE4 asset and blueprint files.

### Installation
At the moment this isn't even close to stable or playable, but you can install it and try it out by downloading Unreal Engine 4 at https://www.unrealengine.com. We're not really sure what to do after that, so probably just follow the instructions under *Contributing* above and get in touch with us so we can help you out with the rest.
At the moment this isn't even close to stable or playable, but you can install it and try it out by downloading Unreal Engine 4 at https://www.unrealengine.com. After you install Unreal Engine and clone the project, open the .uproject file in Unreal Engine. After the editor opens, you can do File > Build Xcode Project (for Mac) to create the Xcode project. After that, I close the editor and then open the newly generated .xcworkspace file in Xcode. Then, when I build with the target "OSF", the editor will open and I can build, compile changes made in Xcode, and run the application. We're not really sure what to do on Windows/Linux, so probably just follow the instructions under *Contributing* above and get in touch with us so we can help you out with the rest.

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