Stars
[ECCV 2022] Skeleton-free Pose Transfer for Stylized 3D Characters
ICRA 2019 "FastDepth: Fast Monocular Depth Estimation on Embedded Systems"
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
[CVPR 2020] Dataset of "TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Style"
My master bibliography file with publications mostly in computer graphics, rendering, transport theory, and statistics.
Monte Carlo based path tracer with both CPU(with openMP) and GPU support(with CUDA and Reinforcement Learning optimization). RL ideas from NVidia paper: Learning Light Transport the reinforced way
An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)
A Real-Time Path Tracing Reconstruction based on Blockwise Multi-order Feature Regression and implemented with DXR
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
Vulkan RTX path tracer with a declarative ES7-like scene description language.
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Needs to generate some texts to test if my GUI rendering codes good or not. so I made this.
A curated list of publication for depth estimation
LeetCode Solutions: A Record of My Problem Solving Journey.( leetcode题解,记录自己的leetcode解题之路。)
Demonstrate all the questions on LeetCode in the form of animation.(用动画的形式呈现解LeetCode题目的思路)
Code for "Toward Convolutional Blind Denoising of Real Photographs", CVPR 2019
Source code for the SIGGRAPH paper "tempoGAN: A Temporally Coherent, Volumetric GAN for Super-resolution Fluid Flow"
A Framework for Developing and Benchmarking Sampling and Denoising Algorithms for Monte Carlo Rendering
Pytorch implementation for 'Interactive Reconstruction of Monte Carlo Image Sequences using a Recurrent Denoising Autoencoder' , https://research.nvidia.com/publication/interactive-reconstruction-m…
上海交通大学 LaTeX 论文模板 | Shanghai Jiao Tong University LaTeX Thesis Template
Implementation of Convolutional LSTM in PyTorch.
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