Releases: Strophox/tetrs
Releases · Strophox/tetrs
Better Finesse Release
- Revamped movement handling! (Is now guideline-compliant)
- 0 ARR finesse etc. should be better now.
- (As usual, only noticeable with enhanced keyboard events, e.g. with Kitty.)
- New game configuration option: "assume enhanced key events".
- Can be used to manually override the otherwise automatic detection of enhanced keyboard events (the Kitty protocol).
- Tweaked lock delay curve, ground time max (3s -> 2s), soft drop factor (15x -> 10x).
- Tweaked Master mode goal.
- Starts at lvl 20 and ends at lvl 35.
- Custom start boards (
./tetrs_tui --custom-board=...
) are now also stored in the save file.- Can be deleted/reset in the New Game menu with
[del]
.
- Can be deleted/reset in the New Game menu with
The Current Release(TM)
- "Level" terminology has been changed to "Gravity" to accurately describe its purpose.
- A gravity level of 0 specially denotes no gravity.
- Initial Hold System and Initial Rotation System implemented.
- Ocular RS: Added special 180° rotations (notably S/Z, L/J).
- Experimental tetromino color scheme added.
- (First scheme I felt was balanced; "good-looking enough" :)
- (Semi-hidden: locked tiles can use a different color scheme, but this must be manually set in the config file.)
- More tweaks and such.
Hope you enjoy playing and please report bugs =P
Improvements and Combo Bot release
"Various improvements nobody asked for!"
- Renamed
tetrs_terminal
->tetrs_tui
. - Descent Mode is now unlockable by finishing Puzzle Mode.
- Cheese mode limit is customizable (+lower default of 20).
- Combo mode bot (
./tetrs_tui -e
, combos into the thousands). - Ocular Rotation System v3.3 (more consistent I, S, L/J spins).
- Bug fixes, tweaks, QOL, ...
- Code refactors, cleanup, ...
This is another release has been developed quickly and for personal experimentation;
But anyone should feel free to create an issue if they encounter a troubling bug!
More modes release
This version adds an experimental new mode:
- Descent mode (accessed by running the program with a commmand line flag
--descent-mode
/-d
(e.g../tetrs_terminal -d
)). - Time trial is available again.
- Tweaks to other things.
Combo release
Literally a combo release. (Not only is it the third release in close succession, but also it adds...)
- Combo mode.
- Also, a release tag is now included in the About menu for convenience (sorry that took so long, I hope it might start coming in handy from now on.)
- New bugs, most likely! (Feel free to open an issue if it's not fixed in the newest release.)
Well-named release
Finally!
- Hold function implemented.
- (Tweaks and fixes.)
- (New bugs to be discovered and fixed.)
Dedicated to Nome
Quick fix release #3
- Tweaked O-rotation! - this release adds functionality to the O-piece's otherwise visually useless rotation. It will behave like a move ('roll') to the side, and in special cases allow for O-spins!
- Other tweaks and refactors
Small Tweaks release
- Ocular Rotation System v3: More symmetry, more control, more flexibility!
- Added Cheese mode: How efficiently can you eat through 32 lines?
- Removed "Time Trial" mode (still accessible using Custom mode.)
- Keybinds can now be explicitly deleted.
- Save file location is now mentioned in settings.
- (Fixes, tweaks, refactors...)
Quick fix release #2
- More T-spins! (+ new final level in Puzzle mode)
- Initial Rotation mechanic
- Gamemode descriptions
- A bunch of bugfixes
Enhanced Customization release
As mentioned in the readme.md, development of this may slow for a moment, due to personally being very busy with other things - but this is just one more release before that, to quickly add some more cool stuff (because why not):
- New Configure Game screen with all
tetrs_engine
config options finally accessible!!- Timings:
delayed auto shift
,auto repeat rate
,hard drop delay
,line clear delay
,appearance delay
. - Other:
piece generator
,preview count
,soft drop factor
,ground time max
. - Moved from Settings:
rotation system
,no soft drop lock
.
- Timings:
- New Electronika 60 retro graphics option.
- New Sonic Drop mechanic + settable keybind.
- Bigger piece preview now functions (up to 8 visible, was, 1).
- Better scoring formula (+buffed combos, -nerfed back2backs).
- Improved restoring of terminal state after application exit (+ crashes get logged to
tetrs_terminal_error_message.txt
). - Other refactors and fixes.
- New bugs to be fixed in future releases.
- Removed Herobrine.
I thank everyone for the support (2⁶ stars :o) and hope everyone enjoys these additions