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Merge pull request TheAlgorithms#140 from rudrasohan/new
Added A* Algorithm
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grid = [[0, 1, 0, 0, 0, 0], | ||
[0, 1, 0, 0, 0, 0],#0 are free path whereas 1's are obstacles | ||
[0, 1, 0, 0, 0, 0], | ||
[0, 1, 0, 0, 1, 0], | ||
[0, 0, 0, 0, 1, 0]] | ||
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''' | ||
heuristic = [[9, 8, 7, 6, 5, 4], | ||
[8, 7, 6, 5, 4, 3], | ||
[7, 6, 5, 4, 3, 2], | ||
[6, 5, 4, 3, 2, 1], | ||
[5, 4, 3, 2, 1, 0]]''' | ||
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init = [0, 0] | ||
goal = [len(grid)-1, len(grid[0])-1] #all coordinates are given in format [y,x] | ||
cost = 1 | ||
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#the cost map which pushes the path closer to the goal | ||
heuristic = [[0 for row in range(len(grid[0]))] for col in range(len(grid))] | ||
for i in range(len(grid)): | ||
for j in range(len(grid[0])): | ||
heuristic[i][j] = abs(i - goal[0]) + abs(j - goal[1]) | ||
if grid[i][j] == 1: | ||
heuristic[i][j] = 99 #added extra penalty in the heuristic map | ||
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#the actions we can take | ||
delta = [[-1, 0 ], # go up | ||
[ 0, -1], # go left | ||
[ 1, 0 ], # go down | ||
[ 0, 1 ]] # go right | ||
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#function to search the path | ||
def search(grid,init,goal,cost,heuristic): | ||
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closed = [[0 for col in range(len(grid[0]))] for row in range(len(grid))]# the referrence grid | ||
closed[init[0]][init[1]] = 1 | ||
action = [[0 for col in range(len(grid[0]))] for row in range(len(grid))]#the action grid | ||
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x = init[0] | ||
y = init[1] | ||
g = 0 | ||
f = g + heuristic[init[0]][init[0]] | ||
cell = [[f, g, x, y]] | ||
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found = False # flag that is set when search is complete | ||
resign = False # flag set if we can't find expand | ||
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while not found and not resign: | ||
if len(cell) == 0: | ||
resign = True | ||
return "FAIL" | ||
else: | ||
cell.sort()#to choose the least costliest action so as to move closer to the goal | ||
cell.reverse() | ||
next = cell.pop() | ||
x = next[2] | ||
y = next[3] | ||
g = next[1] | ||
f = next[0] | ||
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if x == goal[0] and y == goal[1]: | ||
found = True | ||
else: | ||
for i in range(len(delta)):#to try out different valid actions | ||
x2 = x + delta[i][0] | ||
y2 = y + delta[i][1] | ||
if x2 >= 0 and x2 < len(grid) and y2 >=0 and y2 < len(grid[0]): | ||
if closed[x2][y2] == 0 and grid[x2][y2] == 0: | ||
g2 = g + cost | ||
f2 = g2 + heuristic[x2][y2] | ||
cell.append([f2, g2, x2, y2]) | ||
closed[x2][y2] = 1 | ||
action[x2][y2] = i | ||
invpath = [] | ||
x = goal[0] | ||
y = goal[1] | ||
invpath.append([x, y])#we get the reverse path from here | ||
while x != init[0] or y != init[1]: | ||
x2 = x - delta[action[x][y]][0] | ||
y2 = y - delta[action[x][y]][1] | ||
x = x2 | ||
y = y2 | ||
invpath.append([x, y]) | ||
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path = [] | ||
for i in range(len(invpath)): | ||
path.append(invpath[len(invpath) - 1 - i]) | ||
print "ACTION MAP" | ||
for i in range(len(action)): | ||
print action[i] | ||
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return path | ||
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a = search(grid,init,goal,cost,heuristic) | ||
for i in range(len(a)): | ||
print a[i] | ||
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