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[ADT] Actually mutate the iterator VisitStack.back().second, not its …
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…copy.

Summary: Before the change, *Opt never actually gets updated by the end
of toNext(), so for every next time the loop has to start over from
child_begin(). This bug doesn't affect the correctness, since Visited prevents
it from re-entering the same node again; but it's slow.

Reviewers: dberris, dblaikie, dannyb

Subscribers: llvm-commits

Differential Revision: https://reviews.llvm.org/D23649

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@279482 91177308-0d34-0410-b5e6-96231b3b80d8
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timshen91 committed Aug 22, 2016
1 parent 0fd3c95 commit 3d515f6
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Showing 5 changed files with 312 additions and 229 deletions.
6 changes: 5 additions & 1 deletion include/llvm/ADT/DepthFirstIterator.h
Original file line number Diff line number Diff line change
Expand Up @@ -107,7 +107,11 @@ class df_iterator
if (!Opt)
Opt.emplace(GT::child_begin(Node));

for (NodeRef Next : make_range(*Opt, GT::child_end(Node))) {
// Notice that we directly mutate *Opt here, so that
// VisitStack.back().second actually gets updated as the iterator
// increases.
while (*Opt != GT::child_end(Node)) {
NodeRef Next = *(*Opt)++;
// Has our next sibling been visited?
if (this->Visited.insert(Next).second) {
// No, do it now.
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1 change: 1 addition & 0 deletions unittests/ADT/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,7 @@ set(ADTSources
DeltaAlgorithmTest.cpp
DenseMapTest.cpp
DenseSetTest.cpp
DepthFirstIteratorTest.cpp
FoldingSet.cpp
FunctionRefTest.cpp
HashingTest.cpp
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52 changes: 52 additions & 0 deletions unittests/ADT/DepthFirstIteratorTest.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,52 @@
//=== llvm/unittest/ADT/DepthFirstIteratorTest.cpp - DFS iterator tests ---===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//

#include "TestGraph.h"
#include "llvm/ADT/DepthFirstIterator.h"
#include "gtest/gtest.h"

using namespace llvm;

namespace llvm {

template <typename T> struct CountedSet {
typedef typename SmallPtrSet<T, 4>::iterator iterator;

SmallPtrSet<T, 4> S;
int InsertVisited = 0;

std::pair<iterator, bool> insert(const T &Item) {
InsertVisited++;
return S.insert(Item);
}

size_t count(const T &Item) const { return S.count(Item); }
};

template <typename T> class df_iterator_storage<CountedSet<T>, true> {
public:
df_iterator_storage(CountedSet<T> &VSet) : Visited(VSet) {}

CountedSet<T> &Visited;
};

TEST(DepthFirstIteratorTest, ActuallyUpdateIterator) {
typedef CountedSet<Graph<3>::NodeType *> StorageT;
typedef df_iterator<Graph<3>, StorageT, true> DFIter;

Graph<3> G;
G.AddEdge(0, 1);
G.AddEdge(0, 2);
StorageT S;
for (auto N : make_range(DFIter::begin(G, S), DFIter::end(G, S)))
(void)N;

EXPECT_EQ(3, S.InsertVisited);
}
}
229 changes: 1 addition & 228 deletions unittests/ADT/SCCIteratorTest.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -8,241 +8,14 @@
//===----------------------------------------------------------------------===//

#include "llvm/ADT/SCCIterator.h"
#include "llvm/ADT/GraphTraits.h"
#include "gtest/gtest.h"
#include "TestGraph.h"
#include <limits.h>

using namespace llvm;

namespace llvm {

/// Graph<N> - A graph with N nodes. Note that N can be at most 8.
template <unsigned N>
class Graph {
private:
// Disable copying.
Graph(const Graph&);
Graph& operator=(const Graph&);

static void ValidateIndex(unsigned Idx) {
assert(Idx < N && "Invalid node index!");
}
public:

/// NodeSubset - A subset of the graph's nodes.
class NodeSubset {
typedef unsigned char BitVector; // Where the limitation N <= 8 comes from.
BitVector Elements;
NodeSubset(BitVector e) : Elements(e) {}
public:
/// NodeSubset - Default constructor, creates an empty subset.
NodeSubset() : Elements(0) {
assert(N <= sizeof(BitVector)*CHAR_BIT && "Graph too big!");
}

/// Comparison operators.
bool operator==(const NodeSubset &other) const {
return other.Elements == this->Elements;
}
bool operator!=(const NodeSubset &other) const {
return !(*this == other);
}

/// AddNode - Add the node with the given index to the subset.
void AddNode(unsigned Idx) {
ValidateIndex(Idx);
Elements |= 1U << Idx;
}

/// DeleteNode - Remove the node with the given index from the subset.
void DeleteNode(unsigned Idx) {
ValidateIndex(Idx);
Elements &= ~(1U << Idx);
}

/// count - Return true if the node with the given index is in the subset.
bool count(unsigned Idx) {
ValidateIndex(Idx);
return (Elements & (1U << Idx)) != 0;
}

/// isEmpty - Return true if this is the empty set.
bool isEmpty() const {
return Elements == 0;
}

/// isSubsetOf - Return true if this set is a subset of the given one.
bool isSubsetOf(const NodeSubset &other) const {
return (this->Elements | other.Elements) == other.Elements;
}

/// Complement - Return the complement of this subset.
NodeSubset Complement() const {
return ~(unsigned)this->Elements & ((1U << N) - 1);
}

/// Join - Return the union of this subset and the given one.
NodeSubset Join(const NodeSubset &other) const {
return this->Elements | other.Elements;
}

/// Meet - Return the intersection of this subset and the given one.
NodeSubset Meet(const NodeSubset &other) const {
return this->Elements & other.Elements;
}
};

/// NodeType - Node index and set of children of the node.
typedef std::pair<unsigned, NodeSubset> NodeType;

private:
/// Nodes - The list of nodes for this graph.
NodeType Nodes[N];
public:

/// Graph - Default constructor. Creates an empty graph.
Graph() {
// Let each node know which node it is. This allows us to find the start of
// the Nodes array given a pointer to any element of it.
for (unsigned i = 0; i != N; ++i)
Nodes[i].first = i;
}

/// AddEdge - Add an edge from the node with index FromIdx to the node with
/// index ToIdx.
void AddEdge(unsigned FromIdx, unsigned ToIdx) {
ValidateIndex(FromIdx);
Nodes[FromIdx].second.AddNode(ToIdx);
}

/// DeleteEdge - Remove the edge (if any) from the node with index FromIdx to
/// the node with index ToIdx.
void DeleteEdge(unsigned FromIdx, unsigned ToIdx) {
ValidateIndex(FromIdx);
Nodes[FromIdx].second.DeleteNode(ToIdx);
}

/// AccessNode - Get a pointer to the node with the given index.
NodeType *AccessNode(unsigned Idx) const {
ValidateIndex(Idx);
// The constant cast is needed when working with GraphTraits, which insists
// on taking a constant Graph.
return const_cast<NodeType *>(&Nodes[Idx]);
}

/// NodesReachableFrom - Return the set of all nodes reachable from the given
/// node.
NodeSubset NodesReachableFrom(unsigned Idx) const {
// This algorithm doesn't scale, but that doesn't matter given the small
// size of our graphs.
NodeSubset Reachable;

// The initial node is reachable.
Reachable.AddNode(Idx);
do {
NodeSubset Previous(Reachable);

// Add in all nodes which are children of a reachable node.
for (unsigned i = 0; i != N; ++i)
if (Previous.count(i))
Reachable = Reachable.Join(Nodes[i].second);

// If nothing changed then we have found all reachable nodes.
if (Reachable == Previous)
return Reachable;

// Rinse and repeat.
} while (1);
}

/// ChildIterator - Visit all children of a node.
class ChildIterator {
friend class Graph;

/// FirstNode - Pointer to first node in the graph's Nodes array.
NodeType *FirstNode;
/// Children - Set of nodes which are children of this one and that haven't
/// yet been visited.
NodeSubset Children;

ChildIterator(); // Disable default constructor.
protected:
ChildIterator(NodeType *F, NodeSubset C) : FirstNode(F), Children(C) {}

public:
/// ChildIterator - Copy constructor.
ChildIterator(const ChildIterator& other) : FirstNode(other.FirstNode),
Children(other.Children) {}

/// Comparison operators.
bool operator==(const ChildIterator &other) const {
return other.FirstNode == this->FirstNode &&
other.Children == this->Children;
}
bool operator!=(const ChildIterator &other) const {
return !(*this == other);
}

/// Prefix increment operator.
ChildIterator& operator++() {
// Find the next unvisited child node.
for (unsigned i = 0; i != N; ++i)
if (Children.count(i)) {
// Remove that child - it has been visited. This is the increment!
Children.DeleteNode(i);
return *this;
}
assert(false && "Incrementing end iterator!");
return *this; // Avoid compiler warnings.
}

/// Postfix increment operator.
ChildIterator operator++(int) {
ChildIterator Result(*this);
++(*this);
return Result;
}

/// Dereference operator.
NodeType *operator*() {
// Find the next unvisited child node.
for (unsigned i = 0; i != N; ++i)
if (Children.count(i))
// Return a pointer to it.
return FirstNode + i;
assert(false && "Dereferencing end iterator!");
return nullptr; // Avoid compiler warning.
}
};

/// child_begin - Return an iterator pointing to the first child of the given
/// node.
static ChildIterator child_begin(NodeType *Parent) {
return ChildIterator(Parent - Parent->first, Parent->second);
}

/// child_end - Return the end iterator for children of the given node.
static ChildIterator child_end(NodeType *Parent) {
return ChildIterator(Parent - Parent->first, NodeSubset());
}
};

template <unsigned N>
struct GraphTraits<Graph<N> > {
typedef typename Graph<N>::NodeType *NodeRef;
typedef typename Graph<N>::ChildIterator ChildIteratorType;

static inline NodeRef getEntryNode(const Graph<N> &G) {
return G.AccessNode(0);
}
static inline ChildIteratorType child_begin(NodeRef Node) {
return Graph<N>::child_begin(Node);
}
static inline ChildIteratorType child_end(NodeRef Node) {
return Graph<N>::child_end(Node);
}
};

TEST(SCCIteratorTest, AllSmallGraphs) {
// Test SCC computation against every graph with NUM_NODES nodes or less.
// Since SCC considers every node to have an implicit self-edge, we only
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