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Blinn-Phong-Lighting
Blinn-Phong-Lighting PublicForked from aaronr93/Blinn-Phong-Lighting
In this project, I wrote shaders that implement Blinn-Phong lighting as well as add the necessary uniforms and attributes to make the shaders work properly.
C++
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Phong-lighting-in-OpenGL
Phong-lighting-in-OpenGL PublicForked from dLobatog/Phong-lighting-in-OpenGL
Implemented Phong lighting in OpenGL to compare it with the ordinary model. Used Stanford's bunny to compare models.
C++
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Rasterizer
Rasterizer PublicForked from mtrebi/Rasterizer
CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++
C++
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