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Ports Bloodsuckers and Monster Hunters from Fulpstation (yogstation13…
…#13273) * bs and mh above * updoot d * fix 2 * updoot 3 * updoot 4 * updoot 5 * quick psosible fix * updoot 6 * quick fix 2 * pr updoot (probably) * updoot 7 * possible maybable fix * second maybable possible fix * should work for checks * updoot 8 * attempt 2 * mindslave hud * reupdates hud.dmi * quickfix 1 * hotfix 2 * quickfix 3 * quickfix 5 * quickfix 4 * quick fix 6 * clean 1 * quickfix 7 * quickfix 8 * turns all clans flavor only * code improvement + fixes * things i forgot * Revert yarn * fix to huds * quickfix 9 * quickfix 10 * quickfix 11 * quick fix 12 (the lugening) * fuck Co-authored-by: Theos <[email protected]> * d Co-authored-by: John Willard <[email protected]> * p Co-authored-by: John Willard <[email protected]> * saves yogstation * penis * why can't we have nice things * quickfix 13 * ssssssssss * hell * summon traps * this probably is a good idea * heolp * merge master into poggy * Revert "merge master into poggy" This reverts commit c346759. * amogus * possibly fixes the gamemode idk it compiles * makes stuff not cringe * i hate webeditor * i hate webeditor * i hate webeditor * fixessss * ducky * 2 * o Co-authored-by: adamsong <[email protected]> Co-authored-by: Byemoh <[email protected]> Co-authored-by: JohnFulpWillard <[email protected]> Co-authored-by: Theos <[email protected]> Co-authored-by: adamsong <[email protected]>
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/** | ||
* Bloodsucker defines | ||
*/ | ||
/// Determines Bloodsucker regeneration rate | ||
#define BS_BLOOD_VOLUME_MAX_REGEN 700 | ||
/// Cost to torture someone, in blood | ||
#define TORTURE_BLOOD_COST "15" | ||
/// Cost to convert someone after successful torture, in blood | ||
#define TORTURE_CONVERSION_COST "50" | ||
/// Deals with constant processes off of LifeTick() | ||
#define COMSIG_LIVING_BIOLOGICAL_LIFE "biological_life" | ||
/// Once blood is this low, will enter Frenzy | ||
#define FRENZY_THRESHOLD_ENTER 25 | ||
/// Once blood is this high, will exit Frenzy | ||
#define FRENZY_THRESHOLD_EXIT 250 | ||
/// You have special interactions with Bloodsuckers | ||
#define TRAIT_BLOODSUCKER_HUNTER "bloodsucker_hunter" | ||
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/** | ||
* Cooldown defines | ||
* Used in Cooldowns Bloodsuckers use to prevent spamming | ||
*/ | ||
///Spam prevention for healing messages. | ||
#define BLOODSUCKER_SPAM_HEALING (15 SECONDS) | ||
///Span prevention for Sol messages. | ||
#define BLOODSUCKER_SPAM_SOL (30 SECONDS) | ||
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/** | ||
* Clan defines | ||
*/ | ||
#define CLAN_BRUJAH "Brujah Clan" | ||
#define CLAN_NOSFERATU "Nosferatu Clan" | ||
#define CLAN_TREMERE "Tremere Clan" | ||
#define CLAN_VENTRUE "Ventrue Clan" | ||
#define CLAN_MALKAVIAN "Malkavian Clan" | ||
#define CLAN_TOREADOR "Toreador Clan" | ||
#define CLAN_GANGREL "Gangrel Clan" | ||
#define CLAN_LASOMBRA "Lasombra Clan" | ||
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/** | ||
* Power defines | ||
*/ | ||
/// This Power can't be used in Torpor | ||
#define BP_CANT_USE_IN_TORPOR (1<<0) | ||
/// This Power can't be used in Frenzy unless you're part of Brujah | ||
#define BP_CANT_USE_IN_FRENZY (1<<1) | ||
/// This Power can't be used with a stake in you | ||
#define BP_CANT_USE_WHILE_STAKED (1<<2) | ||
/// This Power can't be used while incapacitated | ||
#define BP_CANT_USE_WHILE_INCAPACITATED (1<<3) | ||
/// This Power can't be used while unconscious | ||
#define BP_CANT_USE_WHILE_UNCONSCIOUS (1<<4) | ||
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/// This Power can be purchased by Bloodsuckers | ||
#define BLOODSUCKER_CAN_BUY (1<<0) | ||
/// This Power can be purchased by Tremere Bloodsuckers | ||
#define TREMERE_CAN_BUY (1<<1) | ||
/// This Power can be purchased by Vassals | ||
#define VASSAL_CAN_BUY (1<<2) | ||
/// This Power can be purchased by Monster Hunters | ||
#define HUNTER_CAN_BUY (1<<3) | ||
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/// This Power is a Toggled Power | ||
#define BP_AM_TOGGLE (1<<0) | ||
/// This Power is a Single-Use Power | ||
#define BP_AM_SINGLEUSE (1<<1) | ||
/// This Power has a Static cooldown | ||
#define BP_AM_STATIC_COOLDOWN (1<<2) | ||
/// This Power doesn't cost bloot to run while unconscious | ||
#define BP_AM_COSTLESS_UNCONSCIOUS (1<<3) |
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